Difference between revisions of "CREO01"
From SWGANH Wiki
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(→BaseLine Struct) |
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<pre> | <pre> | ||
| − | SHORT: | + | SHORT: ObjOpperandCount |
INT: BankCredits | INT: BankCredits | ||
INT: CashCredits | INT: CashCredits | ||
| − | INT: | + | INT: NegativeHAMModListSize |
INT: UpdateCounter | INT: UpdateCounter | ||
{ | { | ||
| − | INT: | + | INT: NegativeHAMModValue |
} | } | ||
| − | INT: | + | INT: SkillsListSize |
INT: UpdateCounter | INT: UpdateCounter | ||
{ | { | ||
Revision as of 01:55, 9 April 2007
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BaseLine Struct
SHORT: ObjOpperandCount
INT: BankCredits
INT: CashCredits
INT: NegativeHAMModListSize
INT: UpdateCounter
{
INT: NegativeHAMModValue
}
INT: SkillsListSize
INT: UpdateCounter
{
A_STRING: SkillName
}
Deltas Struct
SHORT: UpdateCount
SHORT: UpdateType
{
00:
INT: BankCredits
01:
INT: CashCredits
02:
INT: ListSize
INT: UpdateCount
{
BYTE: SubType
{
00:
SHORT: ??
01:
SHORT: ??
INT: ??
02:
SHORT: HAM_Bar
INT: NegativeHAM_Modifier
03:
SHORT: ??
{
INT: ??
}
}
}
03:
INT: ListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:
A_STRING: SkillName_Remove
01:
A_STRING: SkillName_Add
}
}
}
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Variable DescriptionsObj_OperandCount = 4
Tags
HAM ListHAM stands for Health Action Mind, the 3 pools a character has. Below is a list of the pools names, and what they do. This order is used throughout all packets.
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