Difference between revisions of "Crafting (Sequence)"
(→Schematic selection aka 1st screen) |
(→Schematic selection aka 1st screen) |
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[[PKT_craft breakup 3_requestcraftingsession|3) client -> server 094AC516 requestcraftingsession]] | [[PKT_craft breakup 3_requestcraftingsession|3) client -> server 094AC516 requestcraftingsession]] | ||
+ | |||
+ | The server responds with the customary Menue response and by sending | ||
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server response | server response | ||
− | |||
[[PKT craft breakup 6|4) server -> client Menu response]] | [[PKT craft breakup 6|4) server -> client Menu response]] | ||
[[PKT craft breakup 8|5) server -> client Schematic List ]] | [[PKT craft breakup 8|5) server -> client Schematic List ]] | ||
+ | |||
+ | |||
client response | client response | ||
− | [[PKT craft breakup 10|10) | + | [[PKT craft breakup 10|10) ComandQueueEnqueue 5FD21EB0 requestdraftslotsbatch]] |
− | [[PKT craft breakup 11|11) | + | [[PKT craft breakup 11|11) ComandQueueEnqueue 9A8B385C requestresourceweightsbatch]] |
Revision as of 09:55, 2 April 2007
Description
The crafting process is monitored in the Player Object. The relevant values are set through the Yalp 9 at initialization and / or changed through the relevant deltas in the crafting process.
The Sequence
On using or doubleclicking the craft item the client sends 3 Packets, through which a crc list of the available schematics is requested.
For starters let us break it down into the steps needed to open up the different craft-screens
Schematic selection aka 1st screen
On using the craft tool, the usual radial menu packets are send. Additional the client sends a
CommandQueueEnqueue : SynchronizedUIListen (F9996AB6)and a
CommandQueueEnqueue : requestcraftingsession (094AC516)
1) client -> server radial menu request Packet
2) client -> server F9996AB6 synchronizeduilisten
3) client -> server 094AC516 requestcraftingsession
The server responds with the customary Menue response and by sending
server response
4) server -> client Menu response
5) server -> client Schematic List
client response
10) ComandQueueEnqueue 5FD21EB0 requestdraftslotsbatch
11) ComandQueueEnqueue 9A8B385C requestresourceweightsbatch
server response
12) server -> client answer : requestdraftslotsbatch
14) server -> client answer : requestresourceweightsbatch
opening the 2nd crafting screen
client
18) client -> server ObjectControllerMessage selectdraftschematic request to open the 2nd craft screen
server
(20) server -> client MSCO Object (init, link, 3,6,8,9, close schem object))
(21) server -> client ONAT Object (init, link, 3,6,8,9, close schem object))
16) server -> client blueprints