Difference between revisions of "Rifleman - Concealment II (Skill)"

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'''[[Professions|Professions]] - [[Rifleman (Profession)|Rifleman]]'''
 
'''[[Professions|Professions]] - [[Rifleman (Profession)|Rifleman]]'''

Revision as of 21:38, 31 July 2008

Skill - Concealment II (Cover Fighting)

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Professions - Rifleman

Master Rifleman
Sniping IV
Sniper Shot
Concealment IV
Silent Assassin
Counter-Sniping IV
Advanced Startling Shot
Rifle Abilities IV
Fast Sniping
Sniping III
Surprise Shot
Concealment III
Sneak and Shoot
Counter-Sniping III
Advanced Flushing Shot
Rifle Abilities III
Flurry Shot 2
Sniping II
Head Shot 3
Concealment II
Cover Fighting
Counter-Sniping II
Startling Shot
Rifle Abilities II
Defensive Firing
Sniping I
Mind Shot 2
Concealment I
Conceal Shot
Counter-Sniping I
Flushing Shot
Rifle Abilities I
Flurry Shot
Novice Rifleman

Skill Summary

Concealment II: Cover Fighting grants the Rifleman more abilities with which to hide while firing at their victim.

SkillPoint Cost 4
Experience Cost 250000 Rifle Weapons
Credit Cost 7000
Title Gained

Skill Mods

Modifier Value
Cover +20
Ranged Defense +10

Commands & Abilities Granted

Schematics

N/A

Abilities

N/A

Certifications

N/A