Difference between revisions of "CREO06"
From SWGANH Wiki
(→Deltas Struct) |
|||
Line 106: | Line 106: | ||
0B: | 0B: | ||
INT: ??(unknown purpose, set with entertainer) | INT: ??(unknown purpose, set with entertainer) | ||
+ | In NGE ID of the crafting station youre near | ||
+ | for entertainer possibly the static instrument ID?? | ||
0C: | 0C: | ||
INT: PerformanceID | INT: PerformanceID |
Revision as of 08:38, 7 May 2007
|
BaseLine StructSHORT: ObjOpperandCount INT: ?? INT: CombatDefenderListSize INT: UpdateCounter { LONG: DefenderID } SHORT: DifficultyCon ASTRING: CurrentAnimation ASTRING: MoodAnimation LONG: WeaponID LONG: GroupID LONG: InviteSenderID LONG: InviteCounter(Incremental) INT: GuildID LONG: TargetID BYTE: MoodID INT: ??(UnknownPurpose,Set with Entertainer) INT: PerformanceID INT: CurrentHAMListSize INT: UpdateCounter { INT: CurrentHAMValue } INT: MaxHAMListSize INT: UpdateCounter { INT: MaxHAMValue } INT: EquiptmentListSize INT: UpdateCounter { CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC } ASTRING: SetObjectTemplateString BYTE: ?? Deltas StructSHORT: UpdateCount SHORT: UpdateType { 00: INT: ?? 01: INT: CombatDefenderListSize INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: DefenderObjIndex 01:(add) SHORT: DefenderObjIndex LONG: DefenderID 02:(change) SHORT: DefenderObjIndex LONG: DefenderID 03:(resetall) SHORT: NewListSize { LONG: DefenderID } 04:(clearall) } } 02: SHORT: DifficultyCon 03: A_STRING: CurrentAnimation 04: A_STRING: MoodAnimation 05: LONG: WeaponID 06: LONG: GroupID 07: LONG: InviteSenderID LONG: InviteCounter(incremental) 08: INT: GuildID 09: LONG: TargetID 0A: BYTE: MoodID 0B: INT: ??(unknown purpose, set with entertainer) In NGE ID of the crafting station youre near for entertainer possibly the static instrument ID?? 0C: INT: PerformanceID 0D: INT: CurrentHAMListSize INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: HAMBarIndex 01:(add) SHORT: HAMBarIndex INT: HAMValue 02:(change) SHORT: HAMBarIndex INT: HAMValue 03:(resetall) SHORT: NewListSize { INT: HAMValue } 04:(clearall) } } 0E: INT: MaxHAMListSize INT: UpdateCounter { BYTE: SubType { 00:(remove) SHORT: HAMBarIndex 01:(add) SHORT: HAMBarIndex INT: HAMValue 02:(change) SHORT: HAMBarIndex INT: HAMValue 03:(resetall) SHORT: NewListSize { INT: HAMValue } 04:(clearall) } } 0F: INT: EquiptmentListSize INT: UpdateCounter BYTE: SubType { 00:(remove) SHORT: EquiptmentIndex 01:(add) SHORT: EquiptmentIndex CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC 02:(change) SHORT: EquiptmentIndex CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC 03:(resetall) SHORT: NewListSize { CSTRING: CustomizationString INT: ??(ContainmentLayer?) LONG: ObjectID INT: TemplateCRC } 04:(clearall) } 10: ASTRING: SetObjectTemplateString 11: BYTE: ?? } |
Variable DescriptionsObj_OperandCount = 16
Tags
To Do
|