Difference between revisions of "CREO01"
From SWGANH Wiki
(→BaseLine Struct) |
(→Deltas Struct) |
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| Line 41: | Line 41: | ||
INT: CashCredits | INT: CashCredits | ||
02: | 02: | ||
| − | INT: | + | INT: NegativeHAMModListSize |
| − | INT: | + | INT: UpdateCounter |
{ | { | ||
BYTE: SubType | BYTE: SubType | ||
{ | { | ||
| − | 00: | + | 00:(remove) |
| − | SHORT: | + | SHORT: HAMBarIndex |
| − | 01: | + | 01:(add) |
| − | SHORT: | + | SHORT: HAMBarIndex |
| − | INT: | + | INT: HAMValue |
| − | 02: | + | 02:(change) |
| − | SHORT: | + | SHORT: HAMBarIndex |
| − | INT: | + | INT: HAMValue |
| − | 03: | + | 03:(resetall) |
| − | SHORT: | + | SHORT: NewListSize |
{ | { | ||
| − | INT: | + | INT: HAMValue |
} | } | ||
| − | + | 04:(clearall) | |
| − | } | + | } |
| + | } | ||
03: | 03: | ||
| − | INT: | + | INT: SkillsListSize |
INT: UpdateCounter | INT: UpdateCounter | ||
{ | { | ||
BYTE: SubType | BYTE: SubType | ||
{ | { | ||
| − | 00: | + | 00:(remove) |
| − | A_STRING: | + | A_STRING: SkillName |
| − | 01: | + | 01:(add) |
| − | A_STRING: | + | A_STRING: SkillName |
| + | 02:(clearall) | ||
} | } | ||
} | } | ||
Revision as of 01:55, 9 April 2007
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BaseLine Struct
SHORT: ObjOpperandCount
INT: BankCredits
INT: CashCredits
INT: NegativeHAMModListSize
INT: UpdateCounter
{
INT: NegativeHAMModValue
}
INT: SkillsListSize
INT: UpdateCounter
{
A_STRING: SkillName
}
Deltas Struct
SHORT: UpdateCount
SHORT: UpdateType
{
00:
INT: BankCredits
01:
INT: CashCredits
02:
INT: NegativeHAMModListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:(remove)
SHORT: HAMBarIndex
01:(add)
SHORT: HAMBarIndex
INT: HAMValue
02:(change)
SHORT: HAMBarIndex
INT: HAMValue
03:(resetall)
SHORT: NewListSize
{
INT: HAMValue
}
04:(clearall)
}
}
03:
INT: SkillsListSize
INT: UpdateCounter
{
BYTE: SubType
{
00:(remove)
A_STRING: SkillName
01:(add)
A_STRING: SkillName
02:(clearall)
}
}
}
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Variable DescriptionsObj_OperandCount = 4
Tags
HAM ListHAM stands for Health Action Mind, the 3 pools a character has. Below is a list of the pools names, and what they do. This order is used throughout all packets.
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