Difference between revisions of "Structure Notifications (Game Mechanics)"

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Revision as of 00:03, 19 February 2009




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


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Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Housing

Factories

Harvesters

Structure Pool Empty

E-mail sent when a structure has run out of credits in the maintenance pool.


ID Path Filename Trigger Sender Subject Body Notes Examples


management /string/en/ player_structure.stf internal_command_string Structure Management Example


structure_maintenance_empty_subject /string/en/ player_structure.stf internal_command_string Structure maintenance pool empty! Example


structure_maintenance_empty_body /string/en/ player_structure.stf internal_command_string Your %TT %TO has an empty maintenance pool. It will start deducting from your bank account automatically. Example







Structure Damaged Notification 1

E-mail sent when a structure has become damaged from lack of credits in the maintenance pool. This notified the player that their structure would be destroyed if the condition of the structure reached 0%. This is the system used prior to 12.1.


ID Path Filename Trigger Sender Subject Body Notes Examples


management /string/en/ player_structure.stf internal_command_string Structure Management Example


mail_structure_damage_sub /string/en/ player_structure.stf internal_command_string Structure Damaged! Example


mail_structure_damage /string/en/ player_structure.stf internal_command_string Your %TT %TO is currently at %DI percent condition. It will be destroyed if it reaches 0. If you wish to keep this structure, you should immediately add maintenance. Example







Structure Damaged Notification 2


E-mail sent when a structure has become damaged from lack of credits in the maintenance pool and reaches 0% condition. When the structure reaches 0% it will be flagged as condemned which makes it so that no player can enter the structure until the accrued repair cost fees have been paid off. This feature was added in publish 12.1.


ID Path Filename Trigger Sender Subject Body Notes Examples


management /string/en/ player_structure.stf internal_command_string Structure Management Example


mail_structure_damage_sub /string/en/ player_structure.stf internal_command_string Structure Damaged! Example



mail_structure_damage_condemn /string/en/ player_structure.stf internal_command_string Your %TT %TO is currently at %DI percent condition. It will be condemned if it reaches 0. If you wish to keep this structure, you should immediately add maintenance. Example





Structure Condemned Notification


E-mail sent when a structure has reached 0% condition from lack of credits in the maintenance pool. When the structure reaches 0% it will be flagged as condemned which makes it so that no player can enter the structure until the accrued repair cost fees have been paid off. This feature was added in publish 12.1.


ID Path Filename Trigger Sender Subject Body Notes Examples


management /string/en/ player_structure.stf internal_command_string Structure Management Example


structure_condemned_subject /string/en/ player_structure.stf internal_command_string Your structure has been condemned! Example



structure_condemned_body /string/en/ player_structure.stf internal_command_string Your %TT %TO has been condemned by the order of the Empire due to lack of maintenance. You must pay %DI credits to uncondemn this structure. Example



Source References

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