Difference between revisions of "Using Vehicle Mounts (Game Mechanics)"

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(General Notes)
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== General Notes ==
 
== General Notes ==
  
* Vehicles are immune to delay (strafe shot), wookiee roar, states, posture changes, poisons, bleeds, /warcry or /intimidate
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* Vehicles are immune to delay (strafe shot, panic shot), wookiee roar, states, posture changes, poisons, bleeds, /warcry or /intimidate
  
 
==Source References==
 
==Source References==

Revision as of 03:11, 22 February 2009




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


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Description

Template (Game Messages)

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Mechanics This document is about game mechanics.

Vehicle Messages

Exit Vehicle
Generate Vehicle
Enter Vehicle
Store


Usable Commands

/mount
/dismount

Usable Radial Menus

Exit Vehicle
Generate Vehicle
Enter Vehicle
Store


Vehicle Mounts

Types of Vehicles

Calling Vehicles

If you have bought a vehicle deed in your inventory then double clicking on this or selecting the radial option "Generate Vehicle" from the radial menu will cause the new mount to appear in your datapad as a Pet Control Device and also be summoned into the world. To call the vehicle out from the datapad, use its radial option in the datapad by clicking Call option on the radial or you may optionally add the vehicle to the hotbar by dragging and dropping its icon from the datapad. It can be summon by pressing its icon on the hotbar. You have to go outside to call a vehicle unless you are in a city, a camp, or in a public building such as your residence). There is a 15 second timer before the vehicle will be spawned from the datapad. A player cannot call a vehicle out while in combat (being in the combat stay even if not attacking, being attacked or attacking a target). Entering Combat (attacking or being attacked) will cancel the calling process of a pet/vehicle if the player has issued a call request. A player will not be able to call a vehicle/mount/pet/droid during combat for 30 seconds after combat is concluded. Players will not be able to call a pet, mount, or vehicle while riding a vehicle or mount. Non creature handlers may only call and use one pet at a time and this pet must then be stored before you can call another droid, vehicle or creature. Only one of each are allowed out. Creature Handlers may call up to 5 pets total which include a droid, a faction npc, and up to 3 creature pet or combination of creature pets and a vehicle. Only the creature pets summoned will count against the creature handler's level 70 combined creature level cap. Non creature handlers cannot call aggressive creatures or creatures of higher Challenge Level than 10; this includes using mounts. Non creature handler Players can't summon vehicles and pets at the same time. When a vehicle is called, the pet will store, and when a pet is called the vehicle will store.

Storing & Removing Vehicles

A player cannot store a vehicle while they themself are in combat. Vehicles can be stored back into the datapad so long as they are not in combat (being attacked). The vehicle can be stored back in the datapad either through its radial menu, through the datapad menu or by pressing its cooresponding icon on the hotbar after you drag and drop it onto the hotbar from the datapad. Vehicles will auto store when the owner uses a shuttle to travel. Unstored vehicles will not remain in the world after their owner has logged out for longer than 2 minutes, and current health info. etc. will properly be saved.


When a player wants to get rid of a vehicle, they can simply click on the pet control device and use the destroy radial.


How many vehicles can I own at one time?

Players can store up to 3 vehicles at once time in their datapad.

Vehicle Movement Speeds

Vehicle Condition & Repair

Players must be within 64 meters of a garage in order to use it.

General Notes

  • Vehicles are immune to delay (strafe shot, panic shot), wookiee roar, states, posture changes, poisons, bleeds, /warcry or /intimidate

Source References

Source Source in Context