Difference between revisions of "Area Combo (Attack)"
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Revision as of 05:32, 22 February 2009
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Game Mechanics - Mechanics Category
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Game MechanicsThis attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius. No radius is known for this but we could perhaps use 10 meters as a starting point for smaller creatures and have the radius scaled upward as the creature size increases.
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Source References
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