Difference between revisions of "Area Combo (Attack)"

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Revision as of 05:39, 22 February 2009




Game Mechanics - Mechanics Category

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This attack inflicts dizzy, stun, intimidation and blindness states on targets within the radius. No radius is known for this but we could perhaps use 10 meters as a starting point for smaller creatures and have the radius scaled upward as the creature size increases.


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ID Path Filename Trigger Message Examples
creatureareacombo /string/en/ combat_effects.stf Area Combo
/string/en/
/string/en/


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