Difference between revisions of "Prone (Game Mechanics)"
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== Game Mechanics == | == Game Mechanics == | ||
− | + | The prone posture has a number of effects on combat. Like other posture changes, prone offers a number of modifiers for the player such as bonuses to accuracy. Prone posture also adds certain penalties in the forms of not being able to use melee weapons, and in the case of certain ranged weapons such as rifles, being unable to fire that weapon at point blank range. Another penalty gained by going prone is that a damage bonus is applied against a player while they are in that position. Proned players receive 1.5 times the damage they would normally receive if they were standing. | |
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==Source References== | ==Source References== |
Revision as of 02:38, 7 March 2009
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Game Mechanics - Mechanics Category
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Game MechanicsThe prone posture has a number of effects on combat. Like other posture changes, prone offers a number of modifiers for the player such as bonuses to accuracy. Prone posture also adds certain penalties in the forms of not being able to use melee weapons, and in the case of certain ranged weapons such as rifles, being unable to fire that weapon at point blank range. Another penalty gained by going prone is that a damage bonus is applied against a player while they are in that position. Proned players receive 1.5 times the damage they would normally receive if they were standing. Source References
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