Difference between revisions of "Wounds (Game Mechanics)"
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− | + | Wounds are a negative aspect of combat and represent a reduction in a player's HAM attribute bar when hit by an enemy. | |
==Source References== | ==Source References== |
Revision as of 12:04, 7 March 2009
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Game Mechanics - Mechanics Category
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Game MechanicsWounds are a negative aspect of combat and represent a reduction in a player's HAM attribute bar when hit by an enemy. Source References
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