Difference between revisions of "Posture Down (Game Mechanics)"

From SWGANH Wiki
Jump to: navigation, search
(Formulas)
(Game Mechanics)
Line 60: Line 60:
  
  
Posture Down is a special class of posture change. It changes the target's posture to the next lower posture. If the target is standing then it kneels; if the target is kneeling then it is forced to prone. Targets that are hit with posture down attacks can start standing/changing posture immediately, as with any posture change. Posture Down has a 30 second timer, much like (but independent of) knockdown during which the target cannot be issued another posture change again. The effects of Posture Down can be mitigated through either having Defense vs Posture Down skill modifiers. Posture Down defensive skill mods will reduce the chance that the effect can be applied to the target.
+
Posture Down is a special class of posture change. It changes the target's posture to the next lower posture. If the target is standing then it kneels; if the target is kneeling then it is forced to prone. Targets that are hit with posture down attacks can start standing/changing posture immediately, as with any posture change. Posture Down has a 30 second timer, much like (but independent of) knockdown during which the target cannot be issued another posture change again. The effects of Posture Down can be mitigated through either having Defense vs Posture Down skill modifiers. Posture Down defensive skill mods will reduce the chance that the effect can be applied to the target. All posture down attacks have a base chance of succeeding against a target which is further modified by the target's defenses against posture down. Posture down success chance is further lowered on a scaling basis against targets of higher CL than the target initiating the posture attack.
  
 
== Formulas ==
 
== Formulas ==

Revision as of 10:09, 11 March 2009




Game Mechanics - Mechanics Category

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.


Navigation

Description

Template (Game Messages)

Related Tags

25% This document has been partially completed.

Mechanics This document is about game mechanics.

Game Mechanics

Posture Down is a special class of posture change. It changes the target's posture to the next lower posture. If the target is standing then it kneels; if the target is kneeling then it is forced to prone. Targets that are hit with posture down attacks can start standing/changing posture immediately, as with any posture change. Posture Down has a 30 second timer, much like (but independent of) knockdown during which the target cannot be issued another posture change again. The effects of Posture Down can be mitigated through either having Defense vs Posture Down skill modifiers. Posture Down defensive skill mods will reduce the chance that the effect can be applied to the target. All posture down attacks have a base chance of succeeding against a target which is further modified by the target's defenses against posture down. Posture down success chance is further lowered on a scaling basis against targets of higher CL than the target initiating the posture attack.

Formulas

Note: Supposedly all states have a 5% chance to be applied/resisted regardless of defenses on the target.

  • 1. Needs a base Posture Down application success chance for creatures.
  • 2. Needs a base Posture Down application success chance for player Posture Down abilities.
  • 3. Needs a formula for comparing Posture Down application success chance versus Posture Down defense modifiers of the target.

Source References

Source Source in Context