Difference between revisions of "Blind (Game Mechanics)"
(→Formulas) |
(→Game Mechanics) |
||
Line 61: | Line 61: | ||
− | Blind reduces the chance to-hit of the target. The amount of reduction is unknown but is suspected to cause a -50 to the to-hit chance. Blind lengths vary depending on the source of the Blind. The effects of Blind can be mitigated through either being outright cured by doctor stims, Jedi heal state ability or through players having Defense vs Blind skill modifiers. Blind defensive skill mods will reduce the chance that the state can be applied to the target. | + | Blind reduces the chance to-hit of the target. The amount of reduction is unknown but is suspected to cause a -50 to the to-hit chance. Blind lengths vary depending on the source of the Blind. The effects of Blind can be mitigated through either being outright cured by doctor stims, Jedi heal state ability or through players having Defense vs Blind skill modifiers. Blind defensive skill mods will reduce the chance that the state can be applied to the target. When blind is applied to a target, the newer application's timer will overwrite the former thus the effect can continuously be applied. |
− | + | ||
== Formulas == | == Formulas == |
Revision as of 13:51, 10 March 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Game MechanicsBlind reduces the chance to-hit of the target. The amount of reduction is unknown but is suspected to cause a -50 to the to-hit chance. Blind lengths vary depending on the source of the Blind. The effects of Blind can be mitigated through either being outright cured by doctor stims, Jedi heal state ability or through players having Defense vs Blind skill modifiers. Blind defensive skill mods will reduce the chance that the state can be applied to the target. When blind is applied to a target, the newer application's timer will overwrite the former thus the effect can continuously be applied. FormulasNote: Supposedly all states have a 5% chance to be applied/resisted regardless of defenses on the target.
Source References
|