Difference between revisions of "Bleeds (Game Mechanics)"
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+ | A 'bleed' is a Damage Over Time (DOT) attack. While it applies an initial damage value to a pool, it wounds a random secondary to that pool. it further 'ticks' for more damage to the initially damaged pool. A bleed will last until cured by the first-aid ability, teras kasi artist meditation, or its duration runs out. | ||
==Source References== | ==Source References== |
Revision as of 12:40, 12 March 2009
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Game Mechanics - Mechanics Category
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Game MechanicsA 'bleed' is a Damage Over Time (DOT) attack. While it applies an initial damage value to a pool, it wounds a random secondary to that pool. it further 'ticks' for more damage to the initially damaged pool. A bleed will last until cured by the first-aid ability, teras kasi artist meditation, or its duration runs out. Source References
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