Difference between revisions of "Bleeds (Game Mechanics)"
(→Game Mechanics) |
(→Game Mechanics) |
||
Line 63: | Line 63: | ||
A 'bleed' is a Damage Over Time (DOT) attack. While it applies an initial damage value to a HAM pool, it will also wound a random secondary to that pool while it ticks. A bleed will last until cured by the first-aid ability, teras kasi artist meditation, or its duration runs out. Each form of bleed attack has a base chance of applying the bleed effect. This base chance is checked against the target's bleed resistance to determine the ultimate percentage chance for the effect to land. Bleeds come in two durations, 60 second varieties and 120 second. | A 'bleed' is a Damage Over Time (DOT) attack. While it applies an initial damage value to a HAM pool, it will also wound a random secondary to that pool while it ticks. A bleed will last until cured by the first-aid ability, teras kasi artist meditation, or its duration runs out. Each form of bleed attack has a base chance of applying the bleed effect. This base chance is checked against the target's bleed resistance to determine the ultimate percentage chance for the effect to land. Bleeds come in two durations, 60 second varieties and 120 second. | ||
+ | |||
+ | == Bleed Types == | ||
There are 4 types of bleeds attacks in SWG: | There are 4 types of bleeds attacks in SWG: | ||
Line 70: | Line 72: | ||
* Multi pool bleed | * Multi pool bleed | ||
* Targeted pool bleed | * Targeted pool bleed | ||
+ | |||
+ | |||
+ | == Bleed Sources == | ||
Line 79: | Line 84: | ||
* Inherent Weapon Features | * Inherent Weapon Features | ||
* Random Bleed Chance | * Random Bleed Chance | ||
− | |||
− | |||
== Special Attacks == | == Special Attacks == |
Revision as of 13:23, 12 March 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
Game MechanicsA 'bleed' is a Damage Over Time (DOT) attack. While it applies an initial damage value to a HAM pool, it will also wound a random secondary to that pool while it ticks. A bleed will last until cured by the first-aid ability, teras kasi artist meditation, or its duration runs out. Each form of bleed attack has a base chance of applying the bleed effect. This base chance is checked against the target's bleed resistance to determine the ultimate percentage chance for the effect to land. Bleeds come in two durations, 60 second varieties and 120 second.
Bleed TypesThere are 4 types of bleeds attacks in SWG:
Bleed SourcesBleeds have a number of sources including:
Special AttacksBleeds from DIFFERENT special attacks or sources stack. When a bleed effect from one special is attempted again, a check is made to see if the damage dealt by that special attack will result in a higher tick bleed. If the damage result is higher or matches the current bleed then the new bleed effect will overwrite the current one, resetting the tick timer as well. Source References
|