Difference between revisions of "Tame (Game Messages)"

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(System Messages)
(System Messages)
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||internal_command_string
 
||internal_command_string
 
||You have too many active pets.  Store one before you tame again.
 
||You have too many active pets.  Store one before you tame again.
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||Message a player receives if they attempt to tame a creature when they already have the maximum limit of controllable pets called out already.
 
||[[Tame Pets 4 (Example)|Examples]]
 
||[[Tame Pets 4 (Example)|Examples]]
  
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||internal_command_string
 
||internal_command_string
 
||You fail to tame the creature.
 
||You fail to tame the creature.
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||Message sent to the player when they fail an attempt at taming.
 
||[[Tame Pets 5 (Example)|Examples]]
 
||[[Tame Pets 5 (Example)|Examples]]
  
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||internal_command_string
 
||internal_command_string
 
||You are too far away to tame the creature.
 
||You are too far away to tame the creature.
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||Message sent to the player when they attempt to tame a creature that is out of range.
 
||[[Tame Pets 6 (Example)|Examples]]
 
||[[Tame Pets 6 (Example)|Examples]]
  

Revision as of 08:25, 4 May 2009




Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples



device_added /string/en/pet/ pet_menu.stf internal_command_string A control device has been added to your datapad. Notification sent to the player that tells them they have an object added to their datapad when they generate a vehicle or pet. Examples
success /string/en/npc_reaction/ flytext.stf internal_command_string You tame the creature. Notification sent to the player that tells them they have successfully tamed a creature. Examples


target_not_creature /string/en/ error_message.stf internal_command_string The selected action cannot be performed because your target is not a creature. Examples


too_many_pets /string/en/ error_message.stf internal_command_string You have too many active pets. Store one before you tame again. Message a player receives if they attempt to tame a creature when they already have the maximum limit of controllable pets called out already. Examples


fail /string/en/npc_reaction.stf flytext.stf internal_command_string You fail to tame the creature. Message sent to the player when they fail an attempt at taming. Examples


toofar /string/en/npc_reaction.stf flytext.stf internal_command_string You are too far away to tame the creature. Message sent to the player when they attempt to tame a creature that is out of range. Examples



sys_cant_tame /string/en/pet/ pet_menu.stf internal_command_string You can't tame that Examples



sys_too_many_stored /string/en/pet/ pet_menu.stf internal_command_string There are too many pets stored in this container. Release some of them to make room for more. Notification sent to a player if they attempt to tame a creature when they have already reached the limit of maximum stored pets in their datapad. Examples