Difference between revisions of "Dynamic World Spawns (Game Mechanics)"

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== Game Mechanics ==
 
== Game Mechanics ==
  
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These are lairs, creatures and npcs that spawn around the game world using a complex seeding process involving a number of variables such as:
  
 
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* Spawner Objects
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* Region Lists
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* Resource Concentrations
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* Player Traffic Monitoring
  
 
==Source References==
 
==Source References==

Revision as of 17:15, 30 July 2009




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Game Mechanics

These are lairs, creatures and npcs that spawn around the game world using a complex seeding process involving a number of variables such as:

  • Spawner Objects
  • Region Lists
  • Resource Concentrations
  • Player Traffic Monitoring

Source References

Source Source in Context