Difference between revisions of "Mob Spawn (Game Mechanics)"
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* [[Region Lists (Game Mechanics)|Region Lists]] | * [[Region Lists (Game Mechanics)|Region Lists]] | ||
* [[Resource Concentrations (Game Mechanics)|Resource Concentrations]] | * [[Resource Concentrations (Game Mechanics)|Resource Concentrations]] | ||
− | * [[Player Traffic | + | * [[Player Traffic (Game Mechanics)|Player Traffic]] |
* [[Spawner Objects (Game Mechanics)|Spawner Objects]] | * [[Spawner Objects (Game Mechanics)|Spawner Objects]] | ||
Revision as of 20:28, 30 July 2009
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Game Mechanics - Mechanics Category
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Game MechanicsMob Spawning is the process by which npc and creature objects are brought into or removed from the game world. There are four types of spawning scenerios and several controlling factors for how things are spawned:
Controlling Factors
Spawning Types Source References
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