Difference between revisions of "Mob Spawn (Game Mechanics)"

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(Game Mechanics)
(Game Mechanics)
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== Game Mechanics ==
 
== Game Mechanics ==
  
Mob Spawning is the process by which npc and creature objects are brought into or removed from the game world. There are four types of spawning scenerios and several controlling factors for how things are spawned:
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Mob Spawning is the process by which npc and creature objects are brought into or removed from the game world. There are four types of spawning scenerios and several controlling factors for how things are spawned.
  
  
  
 
'''Controlling Factors'''
 
'''Controlling Factors'''
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Region lists are the primary controlling factor in what spawns on a planet, however resource concentrations, and the type of player traffic through an area add influences to the concentration and composition of spawns.
  
 
* [[Region Lists (Game Mechanics)|Region Lists]]
 
* [[Region Lists (Game Mechanics)|Region Lists]]

Revision as of 21:33, 30 July 2009




Game Mechanics - Mechanics Category

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Mechanics This document is about game mechanics.

Game Mechanics

Mob Spawning is the process by which npc and creature objects are brought into or removed from the game world. There are four types of spawning scenerios and several controlling factors for how things are spawned.


Controlling Factors

Region lists are the primary controlling factor in what spawns on a planet, however resource concentrations, and the type of player traffic through an area add influences to the concentration and composition of spawns.


Spawn Types

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