Difference between revisions of "Dancer Missions (Game Mechanics)"
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The parts of a Recon mission details are: | The parts of a Recon mission details are: | ||
− | * | + | * Type |
− | * | + | * Start |
* Creator | * Creator | ||
* Reward | * Reward | ||
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− | ''' | + | '''Type''' |
− | Note: This | + | Note: This function was changed post pre-cu to give a short instruction as to what to do with the mission "Perform inside of the cantina". During precu, the type value was simply the tab on the entertainer terminal that it was obtained from: Dancer or Musician. |
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− | This is the coordinate of | + | This is the coordinate of th waypoint created to where the player must perform at inside of the structure. |
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'''Difficulty''' | '''Difficulty''' | ||
− | Note: Difficulty rating on missions seem to | + | Note: Difficulty rating on missions seem to have no meaning for entertainer missions. It is a random number between 0-3. |
Revision as of 22:34, 8 August 2009
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Game Mechanics - Mechanics Category
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Game MechanicsEntertainer missions are missions that the player can take that require them to visit a particular cantina in a player or npc city and perform for 10 minutes before they are rewarded. Entertainer missions may be picked up from the Dancer or Music tab on Entertainer Mission Terminals or obtained from mission giving npcs. When the player picks up the mission from the terminal or npc, they are given a waypoint to a random set of coordinates on the same planet that the mission giving npc or terminal is located on. The distance varies greatly and the min and max distance ranges are not exactly known, however it is based from the npc or terminal's location.
Dance Mission STFsThe following is a list of stfs that contain Recon mission data:
Entertainer Mission Terminals & Non GCW Mission Giving NPCs:
Music Mission STFsThe following is a list of stfs that contain music mission data:
Entertainer Mission Terminals & Non GCW Mission Giving NPCs:
Analysis of Mission Datapad DetailsAnalysis of Mission DetailsThere are a number of important bits of information to know about a mission which are viewable through the mission details on the mission terminal or on the mission itself in the player's datapad. The parts of a Recon mission details are:
Start This is the coordinate of th waypoint created to where the player must perform at inside of the structure.
Creator The creator of the mission is randomly generated, unless its a mission giving npc then the mission takes the name of the npc that gave it.
This is the payout to the player in credits for successfully completing the mission. Reward is only given out if the player reaches within 32 meters of the target location. Mission payout reward formula is currently unknown but it is based on the distance to the spawn location. Shorter distances yield smaller payouts.
Note: Difficulty rating on missions seem to have no meaning for entertainer missions. It is a random number between 0-3.
Recon Mission STF AnalysisThe following is an example taken from the mission_npc_recon_neutral_easy.stf file for recon missions. An overview for how to properly read and interpret the stf file will be included further below.
m10c Criminals? So it was a trap! Sorry to put you through that, but thanks for sparing me from kidnapping, or worse. m10d Gangster m10o A contact on the HoloNet has arranged a rendezvous just outside town to sell me some rare Alderaan antiques. But he didn't give his HoloNet address, and I'm suspicious. Can you check to make sure it's legitimate? Be careful! m10t Shady Antique Dealer
Notes:
m10d - This is the mission theme for that particular mission.
Step by Step Progression of a Delivery Mission
Source References
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