Difference between revisions of "Using Powerups (Game Messages)"

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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Prompt'''||'''Notes'''
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
  
 
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Revision as of 01:21, 5 September 2009

Game Messages - Using Powerups (Game Messages)

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Description

Using Powerups (Game Messages)

Related Tags

25% This document has been partially completed.

Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
prose_already_powered /string/en/ powerup.stf internal_command_string Your %TT already has a powerup! Prompt Number
prose_apply_restricted /string/en/ powerup.stf internal_command_string You cannot apply %TU to %TT. Prompt Number
prose_pup_apply /string/en/ powerup.stf internal_command_string You powerup your %TT with %TU. Prompt Number
prose_pup_expire /string/en/ powerup.stf internal_command_string The powerup on your %TT has expired. Prompt Number
prose_remove_powerup /string/en/ powerup.stf internal_command_string You detach the powerup from your %TT. Prompt Number


Radials

ID Path Filename Trigger Message Prompt Notes


mnu_remove_powerup /string/en/ powerup.stf internal_command_string Remove Powerup Prompt Number