Difference between revisions of "Bartender (System Messages)"

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(New page: {{PageCleanup}} {{PageHeader|Game Messages|Message Category}} {| border="0" width="100%" cellpadding=6 |- |valign=top| =Navigation= {| align="center" width="280px" |- || {{Auction (Mess)}...)
 
(System Messages)
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|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
|- align="center"
 
|- align="center"
||ID Value
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||inv_full
 
||/string/en/
 
||/string/en/
 
||bartender.stf
 
||bartender.stf
 
||internal_command_string
 
||internal_command_string
||System Message Text
+
||The bartender was unable to hand you your %TO. It is likely your inventory is full.
||Notes
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||Message sent if a player attempts to purchase a beverage and their inventory is full.
 
||[[Bartender Messages 1 (Example)|Example]]
 
||[[Bartender Messages 1 (Example)|Example]]
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 +
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|- align="center"
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||prose_buy_fail
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||/string/en/
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||bartender.stf
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||internal_command_string
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||You were unable to purchase %TO. Perhaps you do not have enough credits?
 +
||Message sent if a player attempts to purchase a beverage and they do not have enough credits to purchase it.
 +
||[[Bartender Messages 2 (Example)|Example]]
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 +
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|- align="center"
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||prose_buy_pass
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||/string/en/
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||bartender.stf
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||internal_command_string
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||You successfully purchase a %TT for %DI credits.
 +
||Message sent to a player if they are able to purchase the beverage.
 +
||[[Bartender Messages 3 (Example)|Example]]
 
|}
 
|}
 
|}
 
|}

Revision as of 05:18, 18 August 2009




Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

System Messages

ID Path Filename Trigger Message Notes Examples
inv_full /string/en/ bartender.stf internal_command_string The bartender was unable to hand you your %TO. It is likely your inventory is full. Message sent if a player attempts to purchase a beverage and their inventory is full. Example


prose_buy_fail /string/en/ bartender.stf internal_command_string You were unable to purchase %TO. Perhaps you do not have enough credits? Message sent if a player attempts to purchase a beverage and they do not have enough credits to purchase it. Example


prose_buy_pass /string/en/ bartender.stf internal_command_string You successfully purchase a %TT for %DI credits. Message sent to a player if they are able to purchase the beverage. Example