Difference between revisions of "Waypoint (Game Mechanics)"
(→Related Tags) |
(→Creating Waypoints) |
||
Line 50: | Line 50: | ||
− | Waypoints created in space will utilize the z axis coordinate to spawn the waypoint at a certain height. | + | Waypoints created in space will utilize the z axis coordinate to spawn the waypoint at a certain height. Waypoints created on a planet surface simply use the x,y coordinate system for the map. |
− | + | ||
− | + | ||
− | + | ||
== Naming Waypoints == | == Naming Waypoints == |
Revision as of 20:27, 18 August 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsWaypoints Waypoints are navigational aids and add markers based on a coordinate system: x - latitude z - height/depth y - longitude Players can activate and deactivate a waypoints by double clicking on the waypoint icon and selecting "Activate Waypoint" or "Deactivate Waypoint". The waypoint will appear as an arrow on the radar. When near the location, the waypoint will appear as a beam of light. The coloration of the light depends on the type of waypoint created. Waypoint types are essentially quest and mission variants and player created variants. Quest and mission waypoints are created when a player accepts a quest or a mission. These waypoints are distinguishable by their red coloration added to the light beam. The other type of waypoints are the player created waypoints. These waypoints are distinguishable by their blue coloration added to the light beam.
Creating WaypointsPlayers can create a new waypoint wherever they are standing by clicking the "New Waypoint" button. Waypoints can be created alternatively through using the /waypoint command. Proper Syntax for this command is: /waypoint Coordinate WaypointName Ex. /waypoint 5000 5000 5000 This is a waypoint name
Naming WaypointsPlayers can name a waypoint created by choosing "Set Name" from the waypoint's radial menu. Clicking the "Change View" button displays the waypoints as icons. Players may also change waypoint name coloration through hex syntax. As an example, Adding \#FF00FF\ in front of the text to be colored, and replacing the alphanumeric with whatever the code is for the color that is desired. You can only store a limited number of waypoints. The percentage listed in the waypoint window increases as you add waypoints; when the meter reads one hundred percent, you've reached your limit and must destroy a waypoint before creating a new one. Schematics are used to craft objects. The ones listed in the datapad are all of the schematics that your character currently has on hand. This will increase as your character acquires new schematics. You can press the keyboard shortcut Ctrl+D to bring up the Datapad. Source References
|