Difference between revisions of "Skill Buff Items (Game Mechanics)"
(→Items) |
|||
Line 67: | Line 67: | ||
Skill mods Affected - | Skill mods Affected - | ||
− | + | ||
− | + | ||
* Heavy Weapon Accuracy | * Heavy Weapon Accuracy | ||
* Heavy Weapon Speed | * Heavy Weapon Speed | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
* Two hand melee accuracy | * Two hand melee accuracy | ||
* Two hand melee speed | * Two hand melee speed | ||
Line 98: | Line 90: | ||
|- align="center" | |- align="center" | ||
||[[Carpi Radialis Aligner (Looted Item)|Carpi Radialis Aligner]] | ||[[Carpi Radialis Aligner (Looted Item)|Carpi Radialis Aligner]] | ||
− | || | + | ||Carbine accuracy |
|- align="center" | |- align="center" | ||
||[[Carpi Ulnaris Flexor (Looted Item)|Carpi Ulnaris Flexor]] | ||[[Carpi Ulnaris Flexor (Looted Item)|Carpi Ulnaris Flexor]] | ||
− | || | + | ||Carbine speed |
|- align="center" | |- align="center" | ||
||[[Aroma Screen (Looted Item)|Aroma Screen]] | ||[[Aroma Screen (Looted Item)|Aroma Screen]] | ||
− | || | + | ||Mask scent |
|- align="center" | |- align="center" | ||
||[[Tricep Stretching Chemical (Looted Item)|Tricep Stretching Chemical]] | ||[[Tricep Stretching Chemical (Looted Item)|Tricep Stretching Chemical]] | ||
− | || | + | ||One hand melee accuracy |
|- align="center" | |- align="center" | ||
||[[Flexible Tendon Bolsterer (Looted Item)|Flexible Tendon Bolsterer]] | ||[[Flexible Tendon Bolsterer (Looted Item)|Flexible Tendon Bolsterer]] | ||
− | || | + | ||One hand melee speed |
|- align="center" | |- align="center" | ||
||[[Enhanced View Cone (Looted Item)|Enhanced View Cone]] | ||[[Enhanced View Cone (Looted Item)|Enhanced View Cone]] | ||
− | || | + | ||Pistol accuracy |
|- align="center" | |- align="center" | ||
||[[Phalange Intensification Injection (Looted Item)|Phalange Intensification Injection]] | ||[[Phalange Intensification Injection (Looted Item)|Phalange Intensification Injection]] | ||
− | || | + | ||Pistol speed |
|- align="center" | |- align="center" | ||
||[[Bicep Advancement Shot (Looted Item)|Bicep Advancement Shot]] | ||[[Bicep Advancement Shot (Looted Item)|Bicep Advancement Shot]] | ||
− | || | + | ||Polearm accuracy |
|- align="center" | |- align="center" | ||
||[[Sinew Expander (Looted Item)|Sinew Expander]] | ||[[Sinew Expander (Looted Item)|Sinew Expander]] | ||
− | || | + | ||Polearm speed |
|- align="center" | |- align="center" | ||
||[[Pinpoint Vision Amplification (Looted Item)|Pinpoint Vision Amplification]] | ||[[Pinpoint Vision Amplification (Looted Item)|Pinpoint Vision Amplification]] | ||
− | || | + | ||Rifle accuracy |
|- align="center" | |- align="center" | ||
||[[Metacarpal Facilitation Booster (Looted Item)|Metacarpal Facilitation Booster]] | ||[[Metacarpal Facilitation Booster (Looted Item)|Metacarpal Facilitation Booster]] | ||
− | || | + | ||Rifle speed |
|- align="center" | |- align="center" | ||
− | ||[[Keen-Eye Solution (Looted Item)|Keen-Eye Solution]] | + | ||[[Keen-Eye Solution (Looted Item)|Keen-Eye Solution (not used)]] |
|| | || | ||
|- align="center" | |- align="center" | ||
− | ||[[Brachii Intensifier Compound (Looted Item)|Brachii Intensifier Compound]] | + | ||[[Brachii Intensifier Compound (Looted Item)|Brachii Intensifier Compound (not used)]] |
|| | || | ||
|- align="center" | |- align="center" | ||
||[[Ligament Extension Formula (Looted Item)|Ligament Extension Formula]] | ||[[Ligament Extension Formula (Looted Item)|Ligament Extension Formula]] | ||
− | || | + | ||Two hand melee accuracy |
|- align="center" | |- align="center" | ||
||[[Tensile Muscle Supplement (Looted Item)|Tensile Muscle Supplement]] | ||[[Tensile Muscle Supplement (Looted Item)|Tensile Muscle Supplement]] | ||
− | || | + | ||Two hand melee speed |
|- align="center" | |- align="center" | ||
||[[Perception Focus Augmentation (Looted Item)|Perception Focus Augmentation]] | ||[[Perception Focus Augmentation (Looted Item)|Perception Focus Augmentation]] | ||
− | || | + | ||Unarmed accuracy |
|- align="center" | |- align="center" | ||
||[[Muscle Flexibility Enhancer (Looted Item)|Muscle Flexibility Enhancer]] | ||[[Muscle Flexibility Enhancer (Looted Item)|Muscle Flexibility Enhancer]] | ||
− | || | + | ||Unarmed speed |
|- align="center" | |- align="center" | ||
||[[Synthesized Muscle Stimulant (Quest Reward)|Synthesized Muscle Stimulant]] | ||[[Synthesized Muscle Stimulant (Quest Reward)|Synthesized Muscle Stimulant]] | ||
− | || | + | ||Ranged Defense |
|- align="center" | |- align="center" | ||
|| | || | ||
[[Dermal Thickener (Quest Reward)|Dermal Thickener]] | [[Dermal Thickener (Quest Reward)|Dermal Thickener]] | ||
− | || | + | ||Melee Defense |
|} | |} |
Revision as of 03:17, 19 August 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
|
System MessagesGame MechanicsWith the addition of loot enhancements in publish 12 came the Skill Enhancement Stims. These stims were self target only items which allowed the player to obtain a short temporary buff to certain accuracy, speed , and mask scent modifiers. These items came as single drops with 5 uses per item from npcs. Skill enhancement stims all give +10 to the skill modifier they enhance and all have a duration of 5 minutes. These skill modifiers do not stack with other like skill modifier effects. For example food that offers a mask scent bonus will not stack with a skill enhancement stim that modifies mask scent. Skill buff items can be used by clicking on their radial in the menu and selecting the Use option. Skill mods Affected -
* Heavy Weapon Accuracy * Heavy Weapon Speed
* Two hand melee accuracy * Two hand melee speed * Unarmed accuracy * Unarmed speed To see a listing of the skill buff item object files see Skill Buff Item Listing. Items
Skill Enhancement Stim Attributes:1. Volume Represents the current container contents of the item. 2. Primary Skill Modifier Category Header 3. Skill Name This is the type of skill modifier that is being enhanced. Example Ranged Defense, Polearm Speed etc 4. Bonus This attribute lists the amount of skill modifier that will be given to the player if this item is used. 5. Duration This is the length of time that the effect will last on the player after the item has been used. Source References
|
Bold text |