Difference between revisions of "Merchant (Profession)"

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! Ability Details !! Ability Activation !! Ability Granted At !! Ability CRC
 
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||'''[[Customize Vendor Appearance (Ability)]]'''||[[ ]]||[[Merchant - Hiring IV (Skill)|Hiring IV]]||'''[[ ]]'''
 
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||'''[[Place Merchant Tent (Ability)]]'''||[[ ]]||[[Merchant - Efficiency IV (Skill)|Efficiency IV]]||'''[[ ]]'''
 
||'''[[Place Merchant Tent (Ability)]]'''||[[ ]]||[[Merchant - Efficiency IV (Skill)|Efficiency IV]]||'''[[ ]]'''

Revision as of 05:37, 22 August 2009

Profession - Merchant

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Skill Tree

Master Merchant
Advertising IV
Advertising Efficiency
Efficiency IV
Structures
Hiring IV
Called Uniforms
Management IV
Additional Vendor
Advertising III
Planetary Ad Campaign
Efficiency III
Increased Market
Hiring III
Complete Hiring
Management III
Additional Vendor
Advertising II
Advanced Vocalization
Efficiency II
Vendor
Hiring II
Expanded Hiring
Management II
Additional Vendor
Advertising I
Vocalization Training
Efficiency I
Market
Hiring I
Selective Hiring
Management I
Additional Vendor
Novice Merchant


Related Tags

100% This document is complete.

Profession This document relates to a Profession.

Merchant This document is related to the Merchant Profession.

Profession Overview

A Merchant is skilled at advertising and selling wares through a vendor. At the Novice Merchant skill level, the player earns the ability to place a NPC vendor of a random playable race. The Merchant also has the ability to place control vendors one at a time.

This profession requires 63 skill points to master.

XP requirements to master:

  • Merchant: 405,000 (gained by operating vendors)

Merchant XP is granted for operating vendors, as well as placing access fees on structures. For each hour a vendor is active, 50 pts of XP is earned. This amount does not update until a character interacts with the vendor. A character interacting with your vendor (restricted to once every 15 minutes for all of the merchant's vendors) grants 50 XP as well. Also, each time a character pays the access fee for a structure, 50 XP is earned.

AP Experience: 0


Game Mechanics
1. Merchant

Getting Started

You can find a Merchant trainer in one of the following locations:

Corellia

Bela Vistal (6845 -5428)
Coronet (35 -4428)
Coronet (-369 -4533)
Doaba Guerfel (3105 5274)
Kor Vella (-3675 3064)
Tyrena (-5516 -2691)

Naboo

Dee'ja Peak (4718 -1280)
Kaadara (5125 6794)
Keren (1774 2560)
Moenia (4817 -4996)
Theed (-5439 4000)
Theed (-5130 4238)

Rori

Narmle (-4998 -2412)
Restuss (5389 5672)
Restuss (5397 5613)


Talus

Dearic (614 -3047)
Dearic (331 -2914)
Nashal (4281 5129)

Tatooine

Bestine (-1257 -3527)
Bestine (-1454 -3584)
Mos Eisley (3338 -4717)
Mos Entha (1306 3368)
Mos Espa (-3049 2069)

Skill Modifiers

Abilities

Ability Details Ability Activation Ability Granted At Ability CRC
Customize Vendor Appearance (Ability) [[ ]] Hiring IV [[ ]]
Place Merchant Tent (Ability) [[ ]] Efficiency IV [[ ]]
Ad Barking (Ability) [[ ]] Advertising I [[ ]]
Register Vendor (Ability) [[ ]] Advertising III [[ ]]
Reduced Advertisement Fees (Ability) [[ ]] Advertising IV [[ ]]
Reduced Bazaar Fees (Ability) [[ ]] Efficiency I [[ ]]
Reduced Bazaar Fees (Ability) [[ ]] Efficiency III [[ ]]
Reduced Maintenance Fees (Ability) [[ ]] Efficiency IV [[ ]]
Reduced Vendor Fees (Ability) [[ ]] Efficiency II [[ ]]
Reduced Vendor Fees (Ability) [[ ]] Master Merchant [[ ]]

Schematics Granted

N/A

Community Information

Merchant Forum:

http://swgforums.swganh.org/index.php?f=123


Trainer Locations:

  • Allakhazam [1]


Former Correspondents: