Difference between revisions of "Trap Throw Flytext (Game Messages)"

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(System Messages)
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== System Messages ==
 
== System Messages ==
 +
  
 
{| align="center"
 
{| align="center"
 
|-
 
|-
 
||
 
||
{| class="anhsmalltable"
+
{| class="wikitable"
 
|- align="center" style="background-color:#ffffcc;"
 
|- align="center" style="background-color:#ffffcc;"
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
|width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Message'''||'''Notes'''||'''Examples'''
 
|- align="center"
 
|- align="center"
||ID Value||/path/goes/here/||filename.stf||internal_command_string||System Message Text||Notes||Examples
+
||melee_def_1_on
 +
||/string/en/trap/
 +
||trap.stf
 +
||internal_command_string
 +
||! Melee Defense Down !
 +
||
 +
||[[Trap Throw Flytext 1 (Example)|Example]]
 +
|- align="center"
 +
 
 +
 
 +
||melee_def_1_off
 +
||/string/en/trap/
 +
||trap.stf
 +
||internal_command_string
 +
||! Melee Defense Up !
 +
||
 +
||[[Trap Throw Flytext 2 (Example)|Example]]
 +
|- align="center"
 +
 
 +
 
 +
 
 +
||ranged_def_1_on
 +
||/string/en/trap/
 +
||trap.stf
 +
||internal_command_string
 +
||! Ranged Defense Down !
 +
||
 +
||[[Trap Throw Flytext 3 (Example)|Example]]
 +
|- align="center"
 +
 
 +
 
 +
 
 +
||ranged_def_1_off
 +
||/string/en/trap/
 +
||trap.stf
 +
||internal_command_string
 +
||! Ranged Defense Up !
 +
||
 +
||[[Trap Throw Flytext 4 (Example)|Example]]
 +
|- align="center"
 +
 
 +
 
 +
 
 +
||state_def_1_on
 +
||/string/en/trap/
 +
||trap.stf
 +
||internal_command_string
 +
||! State Defense Down !
 +
||
 +
||[[Trap Throw Flytext 5 (Example)|Example]]
 +
|- align="center"
 +
 
 +
 
 +
 
 +
||state_def_1_off
 +
||/string/en/trap/
 +
||trap.stf
 +
||internal_command_string
 +
||! State Defense Up !
 +
||
 +
||[[Trap Throw Flytext 6 (Example)|Example]]
 +
|- align="center"
 +
 
 +
 
 +
 
 +
||melee_ranged_def_1_on
 +
||/string/en/trap/
 +
||trap.stf
 +
||internal_command_string
 +
||! Combat Defense Down !
 +
||
 +
||[[Trap Throw Flytext 7 (Example)|Example]]
 +
|- align="center"
 +
 
 +
 
 +
 
 +
||melee_ranged_def_1_off
 +
||/string/en/trap/
 +
||trap.stf
 +
||internal_command_string
 +
||! Combat Defense Up !
 +
||
 +
||[[Trap Throw Flytext 8 (Example)|Example]]
 +
|- align="center"
 +
 
 +
 
 +
 
 +
||go_snare
 +
||/string/en/
 +
||combat_effects.stf
 +
||internal_command_string
 +
||+Snared+
 +
||
 +
||[[Trap Throw Flytext 9 (Example)|Example]]
 +
|- align="center"
 +
 
 +
||no_snare
 +
||/string/en/
 +
||combat_effects.stf
 +
||internal_command_string
 +
||-Snared-
 +
||
 +
||[[Trap Throw Flytext 10 (Example)|Example]]
 +
|- align="center"
 +
 
 +
||no_rooted
 +
||/string/en/
 +
||combat_effects.stf
 +
||internal_command_string
 +
||-Rooted-
 +
||
 +
||[[Trap Throw Flytext 11 (Example)|Example]]
 +
|- align="center"
 +
 
 +
||go_rooted
 +
||/string/en/
 +
||combat_effects.stf
 +
||internal_command_string
 +
||+Rooted+
 +
||
 +
||[[Trap Throw Flytext 12 (Example)|Example]]
 +
|- align="center"
 +
 
 
|}
 
|}
 
|}
 
|}

Revision as of 22:34, 28 August 2009




Game Messages - Message Category

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Template (Game Messages)

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Game Messages This document refers to internal SWG Messages.

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  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.

System Messages

ID Path Filename Trigger Message Notes Examples
melee_def_1_on /string/en/trap/ trap.stf internal_command_string ! Melee Defense Down ! Example
melee_def_1_off /string/en/trap/ trap.stf internal_command_string ! Melee Defense Up ! Example
ranged_def_1_on /string/en/trap/ trap.stf internal_command_string ! Ranged Defense Down ! Example
ranged_def_1_off /string/en/trap/ trap.stf internal_command_string ! Ranged Defense Up ! Example
state_def_1_on /string/en/trap/ trap.stf internal_command_string ! State Defense Down ! Example
state_def_1_off /string/en/trap/ trap.stf internal_command_string ! State Defense Up ! Example
melee_ranged_def_1_on /string/en/trap/ trap.stf internal_command_string ! Combat Defense Down ! Example
melee_ranged_def_1_off /string/en/trap/ trap.stf internal_command_string ! Combat Defense Up ! Example
go_snare /string/en/ combat_effects.stf internal_command_string +Snared+ Example
no_snare /string/en/ combat_effects.stf internal_command_string -Snared- Example
no_rooted /string/en/ combat_effects.stf internal_command_string -Rooted- Example
go_rooted /string/en/ combat_effects.stf internal_command_string +Rooted+ Example