Difference between revisions of "Camp Controls (Game Mechanics)"

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(Game Mechanics)
(Game Mechanics)
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'''Camp Controls'''
 
'''Camp Controls'''
  
Camps are operated by a small datapad object within the camp. This is the [[media:CampStatusWindow-CU.jpg|Camp Status Terminal]]. Using this brings up radial menus for "camp status', 'Disband',  and an additional radial option called  'Requisition Goods if the camp is a field base or high tech field base, and if the player is currently declared special forces.  Camp status will display information about the camp such as who the owner is, how long it has been up, total visitors, current visitors, and the medical rating.  The disband option will force a camp to become abandoned. Requisition Goods radial will open up to reveal sub radial options "Requisition Weapons" and "Requisition Installations" which leads the player to a menu to select faction perk items (the player must be overt for this radial to even show up).
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Camps are operated by a small datapad object within the camp. This is the [[media:CampStatusWindow-CU.jpg|Camp Status Terminal]]. Using this brings up radial menus for "camp status', 'Disband',  and an additional radial option called  'Requisition Goods if the camp is a field base or high tech field base, and if the player is currently declared special forces.  Camp status will display information about the camp such as who the owner is, how long it has been up, total visitors, current visitors, and the medical rating.  The disband option will force a camp to become abandoned. Requisition Goods radial will open up to reveal sub radial options "Requisition Weapons" and "Requisition Installations" which leads the player to a menu to select faction perk items (the player must be overt for this radial to even show up). The camp status terminal's name is always labeled the name of the camp. The terminal can take on the following names depending on the type of camp or its status:
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* Abandoned Camp
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* Basic Camp
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* Improved Camp
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* Quality Camp - high quality camp
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* Elite Camp - field base
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* Luxury Camp - High tech field base
  
 
==Source References==
 
==Source References==

Revision as of 04:30, 29 August 2009




Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

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25% This document has been partially completed.

Mechanics This document is about game mechanics.

Completion Guide -

  • 0% - No substantive information available on game feature
  • 25% - page has been started but not completed
  • 50% - page is as complete as possible with the currently available information but probably needs more research done on the subject matter
  • 75% - page is probably complete but needs to be reviewed for accuracy of the page content and to make sure that no information is missing about the game feature
  • 100% - page has been reviewed and compared against enough sources to the extent that there is reasonable confidence that the game feature is completely documented.

Game Mechanics

Camp Controls

Camps are operated by a small datapad object within the camp. This is the Camp Status Terminal. Using this brings up radial menus for "camp status', 'Disband', and an additional radial option called 'Requisition Goods if the camp is a field base or high tech field base, and if the player is currently declared special forces. Camp status will display information about the camp such as who the owner is, how long it has been up, total visitors, current visitors, and the medical rating. The disband option will force a camp to become abandoned. Requisition Goods radial will open up to reveal sub radial options "Requisition Weapons" and "Requisition Installations" which leads the player to a menu to select faction perk items (the player must be overt for this radial to even show up). The camp status terminal's name is always labeled the name of the camp. The terminal can take on the following names depending on the type of camp or its status:

  • Abandoned Camp
  • Basic Camp
  • Improved Camp
  • Quality Camp - high quality camp
  • Elite Camp - field base
  • Luxury Camp - High tech field base

Source References

Source Source in Context