Difference between revisions of "Concentration Factor (Game Mechanics)"
(→Game Mechanics) |
(→Game Mechanics) |
||
Line 57: | Line 57: | ||
Some examples of this calculation: | Some examples of this calculation: | ||
− | Scrawny range: 49 / 5.5 = 8.90 | + | * Scrawny range: concentration factor = 49 / 5.5 = 8.90 |
− | Medium range: 74 / 5.5 = 13.45 | + | * Medium range: concentration factor = 74 / 5.5 = 13.45 |
− | Fat range: 75 / 5.5 = 13.63 | + | * Fat range: concentration factor = 75 / 5.5 = 13.63 |
Revision as of 19:19, 29 August 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsThe concentration factor is an element of the creature harvest formula that takes into account the resource concentration values for a creature resource. When a player extracts resources from a creature, a check is made on the position that the player is at when issuing the harvest resource command. The resource concentration value at that position is then taken and divided by a constant value and then the result of that is compared with 3 cut off points. These cutoff points are indicated to the player and more commonly known as:
The cutoff point values for each result are:
Some examples of this calculation:
The breakpoint for skinny/normal is: ((45+100)/100) * 371 * (9/100) = 48 units. Source References
|