Difference between revisions of "Creature Pet Training(Game Mechanics)"
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+ | Once a pet has learned its name, the player can teach it again to assign different strings to those commands without causing it to lose its name (as long as they don't start four commands with the same word. Keep in mind that there is a name filter in place, so players cannot have a pet named "Obiwan." The name filter doesn't provide feedback to the player. | ||
− | + | == Formulas == | |
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+ | No known formula exists for chance to train so i will propose the following: | ||
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+ | Chance of success = ( ( (Taming Skill Modifier / 100) + 0.25 ) x 0.70) x 100 | ||
==Source References== | ==Source References== |
Revision as of 05:53, 3 September 2009
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Game Mechanics - Mechanics Category
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System Messages
Fly TextRadial MenusTraining & Naming Pets:The training of creature pets begins at novice creature handler with the following commands:
Training is done through a series of radials and/or spatial commands used in conjunction with a tamed creature. Tamed creatures give the novice creature handler 3 radial options to choose with these being Store, Feed, and Train. With the exception of droid and faction pets, Of these, Train and its properties is the only one that is exclusive to creature handler. To begin training a creature, a player must begin with these steps: When a player clicks on a pet and opens up its radial menu list, they will see 3 options: Store, Feed, and Train. The train radial option on creature pets is exclusive to creature handlers. To begin training the pet, the player will need to open the train radial menu. Doing this will list radial options of any available commands that the player has sufficient skill to issue.
Players can give names to pets through issuing different commands with the exact same words at the beginning of the command" For Example:
FormulasNo known formula exists for chance to train so i will propose the following:
Source References
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