Difference between revisions of "Species Image Customizations (Game Mechanics)"
(→Image Design Feature Customization Window) |
(→Image Design Feature Customization Window) |
||
Line 40: | Line 40: | ||
− | Your Image Design Feature Customization Window has a large projection of the person being ID’d (who may be yourself) on the left hand side, the various modifications available to you on the right hand side (those not available yet are grayed out), and various options and displays at the bottom. A second tab (labeled "Advanced") allows you to access a second page for selecting Stat Migration or Holo-emotes (either one type or all of them). Clicking on the "Customizations" tab will bring you back to the main front page of the User Interface. | + | When an image design session is opened on another player, the Image Design Feature Customization Window is what an image designer will see displayed. Your Image Design Feature Customization Window has a large projection of the person being ID’d (who may be yourself) on the left hand side, the various modifications available to you on the right hand side (those not available yet are grayed out), and various options and displays at the bottom. A second tab (labeled "Advanced") allows you to access a second page for selecting Stat Migration or Holo-emotes (either one type or all of them). Clicking on the "Customizations" tab will bring you back to the main front page of the User Interface. |
Line 49: | Line 49: | ||
"[[media:IDZabrakEyeColor.jpg|Required payment]]" is where you type how much you’d like to be paid for your work. Customers will not be able to offer less than your required amount. Note that funds can be withdrawn automatically from their bank by the User Interface should they not have enough money on hand. Once the session timer for the change has run its course, it will say "Ready" instead of listing the session time). To process the change you must hit "Accept". When image designing yourself there is no need to mess with the payment boxes. There are two other options available aside from "Accept". "Cancel" will end the entire session. "Revert" will undo any and all changes you have made. | "[[media:IDZabrakEyeColor.jpg|Required payment]]" is where you type how much you’d like to be paid for your work. Customers will not be able to offer less than your required amount. Note that funds can be withdrawn automatically from their bank by the User Interface should they not have enough money on hand. Once the session timer for the change has run its course, it will say "Ready" instead of listing the session time). To process the change you must hit "Accept". When image designing yourself there is no need to mess with the payment boxes. There are two other options available aside from "Accept". "Cancel" will end the entire session. "Revert" will undo any and all changes you have made. | ||
− | |||
− | |||
− | |||
− | |||
== Customer User Interface == | == Customer User Interface == |
Revision as of 16:45, 4 September 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Image Design Feature Customization WindowWhen an image design session is opened on another player, the Image Design Feature Customization Window is what an image designer will see displayed. Your Image Design Feature Customization Window has a large projection of the person being ID’d (who may be yourself) on the left hand side, the various modifications available to you on the right hand side (those not available yet are grayed out), and various options and displays at the bottom. A second tab (labeled "Advanced") allows you to access a second page for selecting Stat Migration or Holo-emotes (either one type or all of them). Clicking on the "Customizations" tab will bring you back to the main front page of the User Interface.
If you are working on a customer, they will see changes update on their User Interface almost instantly. The "Time Until Commitable" lets you know how much time is left on the timer before you can hit "Commit" and process the change request to the customer once an alteration has been made.
Customer User InterfaceThe customer User Interface has two large pictures of the player displayed at the top as well as some information displays to the right and options at the bottom. Above the two pictures (which show before and after shots of the customer) is the name of the ID’er working on them.
Source References
|