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Line 228: |
Line 228: |
| |- align="center" | | |- align="center" |
| | | |
| + | |- |
| + | ||stop_states_other |
| + | ||/string/en/ |
| + | ||jedi_spam.stf |
| + | ||internal_command_string |
| + | ||You cure all negative states on %TT. |
| + | || |
| + | ||[[Heal States Self 1 (Example)|Example]] |
| + | |
| + | |- |
| + | ||staunch_bleeding_other |
| + | ||/string/en/ |
| + | ||jedi_spam.stf |
| + | ||internal_command_string |
| + | ||%TT looks like their bleeding has decreaed. |
| + | || |
| + | ||[[Stop Bleeding 1 (Example)|Example]] |
| + | |- align="center" |
| + | |
| + | ||stop_bleeding_other |
| + | ||/string/en/ |
| + | ||jedi_spam.stf |
| + | ||internal_command_string |
| + | ||%TT is no longer bleeding. |
| + | || |
| + | ||[[Stop Bleeding 2 (Example)|Example]] |
| + | |
| + | |- |
| + | ||stop_disease_other |
| + | ||/string/en/ |
| + | ||jedi_spam.stf |
| + | ||internal_command_string |
| + | ||%TT is no longer diseased. |
| + | || |
| + | ||[[Force Cure Disease 1 (Example)|Example]] |
| + | |- |
| + | |
| + | ||staunch_disease_other |
| + | ||/string/en/ |
| + | ||jedi_spam.stf |
| + | ||internal_command_string |
| + | ||%TT looks less diseased. |
| + | || |
| + | ||[[Force Cure Disease 2 (Example)|Example]] |
| + | |
| + | |- |
| + | ||staunch_poison_other |
| + | ||/string/en/ |
| + | ||jedi_spam.stf |
| + | ||internal_command_string |
| + | ||%TT looks less poisoned. |
| + | || |
| + | ||[[Force Cure Poison 1 (Example)|Example]] |
| + | |- |
| + | |
| + | ||stop_poison_other |
| + | ||/string/en/ |
| + | ||jedi_spam.stf |
| + | ||internal_command_string |
| + | ||%TT is no longer poisoned. |
| + | || |
| + | ||[[Force Cure Poison 2 (Example)|Example]] |
| | | |
| |} | | |} |
Latest revision as of 06:33, 7 September 2009
Ability - Total Heal Other
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Description
/totalHealOther <player>: Completely heals all the Health, Action, and Mind damage, repairs all wounds, and removes all battle fatigue from the target player.
Command: /totalHealOther
CommandQueue Entry: totalhealother (6B370958)
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Related Tags
0%
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This document has not been started.
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Ability
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This document relates to Player Abilities.
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Force Healing
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This document is related to the Force Healing Profession.
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Ability Breakdown & Details
Heals 1000 damage to each pool, 250 wounds, 200 battle fatigue and removes all states on target except fire dot (probably should have removed this to)
Ability Flow
<graphviz>
digraph G
{
rankdir = LR;
node [shape=record, width=.2, height=.2];
node [width=1];
node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
fontcolor="#929292", URL="Test101"];
node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test102"];
node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test101"];
node1 -> node2:w [color="#929292"];
node2:w -> node3:e [color="#515FCA", constraint=false];
}
</graphviz>
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System Messages
ID |
Path |
Filename |
Trigger |
Message |
Notes |
Examples
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no_damage_heal_self
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/string/en/
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jedi_spam.stf
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internal_command_string
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You have no damage of that type.
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Example
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no_damage_heal_other
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/string/en/
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jedi_spam.stf
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internal_command_string
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Your target has no damage of that type to heal.
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Example
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heal_other_self
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/string/en/
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jedi_spam.stf
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internal_command_string
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You heal %TT for %DI points of %TO.
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Example
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heal_other_other
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/string/en/
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jedi_spam.stf
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internal_command_string
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You are healed for %DI points of %TO by %TT.
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Example
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heal_self
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/string/en/
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jedi_spam.stf
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internal_command_string
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You heal yourself for %DI points of %TO.
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Example
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health_damage
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/string/en/
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jedi_spam.stf
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internal_command_string
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Health damage
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Example
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action_damage
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/string/en/
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jedi_spam.stf
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internal_command_string
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Action damage
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Example
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mind_damage
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/string/en/
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jedi_spam.stf
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internal_command_string
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Mind damage
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Example
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battle_fatigue
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/string/en/
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jedi_spam.stf
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internal_command_string
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Battle Fatigue
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Example
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health_wounds
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/string/en/
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jedi_spam.stf
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internal_command_string
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Health wounds
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Example
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strength_wounds
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/string/en/
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jedi_spam.stf
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internal_command_string
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Strength wounds
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Example
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constitution_wounds
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/string/en/
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jedi_spam.stf
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internal_command_string
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Constitution wounds
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Example
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action_wounds
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/string/en/
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jedi_spam.stf
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internal_command_string
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Action wounds
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Example
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quickness_wounds
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/string/en/
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jedi_spam.stf
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internal_command_string
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Quickness wounds
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Example
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stamina_wounds
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/string/en/
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jedi_spam.stf
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internal_command_string
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Stamina wounds
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Example
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mind_wounds
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/string/en/
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jedi_spam.stf
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internal_command_string
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Mind wounds
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Example
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willpower_wounds
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/string/en/
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jedi_spam.stf
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internal_command_string
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Willpower wounds
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Example
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focus_wounds
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/string/en/
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jedi_spam.stf
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internal_command_string
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Focus wounds
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Example
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stop_states_other
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/string/en/
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jedi_spam.stf
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internal_command_string
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You cure all negative states on %TT.
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Example
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staunch_bleeding_other
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/string/en/
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jedi_spam.stf
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internal_command_string
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%TT looks like their bleeding has decreaed.
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Example
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stop_bleeding_other
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/string/en/
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jedi_spam.stf
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internal_command_string
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%TT is no longer bleeding.
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Example
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stop_disease_other
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/string/en/
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jedi_spam.stf
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internal_command_string
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%TT is no longer diseased.
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Example
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staunch_disease_other
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/string/en/
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jedi_spam.stf
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internal_command_string
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%TT looks less diseased.
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Example
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staunch_poison_other
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/string/en/
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jedi_spam.stf
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internal_command_string
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%TT looks less poisoned.
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Example
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stop_poison_other
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/string/en/
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jedi_spam.stf
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internal_command_string
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%TT is no longer poisoned.
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Example
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SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
Source References
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Ability HAM Costs
Modifier |
Value
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Health Cost |
0
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Action Cost |
0
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Mind Cost |
0
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Force Cost |
600
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Ability Multipliers
Modifier |
Value
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Health cost |
0
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Action cost |
0
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Mind cost |
0
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Force cost |
0
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Damage |
0
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Delay Time |
4
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