Difference between revisions of "Diagnose (Ability)"

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(Ability Breakdown & Details)
(Ability Breakdown & Details)
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= Ability Breakdown & Details =
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== System Messages ==
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* [[Diagnose System Messages (Game Messages)|Diagnose System Messages]]<br>
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== SUI Prompts ==
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* [[Diagnose SUI Menus (Game Mechanics)|Diagnose SUI Menus]]<br>
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== Radial Menus ==
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== Ability Breakdown & Details ==
  
 
Lists the wound totals for each Health and Action attribute stat as well as battle fatigue. This skill can be used by /diagnose command while clicking on a player or manually clicking on the player and bringing up the diagnose radial.  
 
Lists the wound totals for each Health and Action attribute stat as well as battle fatigue. This skill can be used by /diagnose command while clicking on a player or manually clicking on the player and bringing up the diagnose radial.  
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[[Diagnose System Messages (Game Messages)|Diagnose System Messages]]<br>
 
[[Diagnose SUI Menus (Game Mechanics)|Diagnose SUI Menus]]<br>
 
  
  

Revision as of 10:19, 8 September 2009

Ability - Diagnose

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Description

/diagnose: This ability reveals the attribute wounds of your target so that you can focus your healing efforts where they are most needed. The wounds shown are a snapshot of your target at the time you diagnose them. If you wish to update your target's wound information to reflect recent healing or damage, simply diagnose them again.

Command: /diagnose
CommandQueue Entry: diagnose (DC7CF134)



Diagnose Window
Diagnose Window


Related Tags

25% This document has been partially completed.

Ability This document relates to Player Abilities.

Medic This document is related to the Medic Profession.

System Messages


SUI Prompts

Radial Menus

Ability Breakdown & Details

Lists the wound totals for each Health and Action attribute stat as well as battle fatigue. This skill can be used by /diagnose command while clicking on a player or manually clicking on the player and bringing up the diagnose radial.


Source References

Source Source in Context
Prima Guide somelink1 Source1

Ability HAM Costs

Modifier Value
Health Cost 0
Action Cost 0
Mind Cost 0
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0