Difference between revisions of "Tend Wound (Ability)"
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This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied. | This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied. | ||
− | You do not gain experience for using this. | + | You do not gain experience for using this. |
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== Formulas == | == Formulas == |
Revision as of 21:43, 8 September 2009
Ability - Tend Wound
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Description/tendwound: This ability heals the wounds of a specified physical attribute without the need for medicine. Using this causes minor wounding to your focus and willpower.
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Related Tags
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System Messages
Ability Breakdown & Details
This basic medic command requires no medicine and heals a wound type (health, action, constitution, strength, stamina, or quickness). This command Causes 5 stat wounds each to your focus and willpower, plus 2 battle fatigue, each time you use it. It is also on the same timer and modifiers as wound treatment.with a possible cap at 1 sec with havla. /tendwound requires either a droid with a Medical Rating or a Med Center ( or Player Structure ). Tend Wound has a random healing factor ranging from 1-20 with no modifiers and 20-50 wounds healed with +125 wound treatment. Tend wound allows for you to select wound ham pools to heal just ilke heal wound skill does.
For example:
Sending the argument /tendwound health will target health wounds
Sending the argument /tendwound constitution will target constitution wounds.
If an argument is not sent then the command will do nothing.
This ability is also on the wound treatment speed timer and has a base time of 10 seconds with a minimum of 1 second with all foods and additional bonuses applied.
You do not gain experience for using this.
Formulas
Source References
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Ability HAM Costs
Ability Multipliers
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