Difference between revisions of "Extinguish Fire Effectiveness (Game Mechanics)"

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'''[ cure effectiveness ] x ( 1 + ( ( wound heal mod + BE clothes + food ) / 100 ) = the amount of fire dot tick a doctor can cure.'''
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'''[ cure effectiveness ] x ( 1 + ( ( wound treatment mod + BE clothes + food ) / 100 ) = the amount of fire dot tick a doctor can cure.'''
  
 
==Source References==
 
==Source References==

Revision as of 05:45, 9 September 2009




Game Mechanics - Mechanics Category

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Template (Game Messages)

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Game Mechanics

No formula exists (that I have found) for healing fire dot so perhaps we can use the ones for poison/disease cure which are as follows:


Formula for Weapon and skill based dots like torso shot, command flame dots, etc. We can use the effectiveness rating of the blanket as a direct reduction from the total damage of the dot. Example, a 1000 tick fire dot meets a 500 effectiveness fire blanket. The dot is now reduced to 500 per tick. If a blanket is applied again, then the dot is removed.


[ cure effectiveness ] x ( 1 + ( ( wound treatment mod + BE clothes + food ) / 100 ) = the amount of fire dot tick a doctor can cure.

Source References

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