Difference between revisions of "Cure Disease Effectiveness (Game Mechanics)"
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+ | Area Cure would heal a dot tick at the rate of | ||
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+ | '''new tick damage = dot tick damage - Cure effectiveness''' | ||
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+ | if new tick damage reaches 0 then the dot is cured. | ||
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+ | '''Single Cure''' | ||
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+ | The amount of poison/disease tick a doctor can cure = | ||
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+ | '''[ cure effectiveness ] x ( 1 + ( ( wound heal mod + BE clothes + food ) / 100 ) )''' | ||
==Source References== | ==Source References== |
Revision as of 06:14, 9 September 2009
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Game Mechanics - Mechanics Category
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Game MechanicsArea Cure would heal a dot tick at the rate of new tick damage = dot tick damage - Cure effectiveness if new tick damage reaches 0 then the dot is cured.
Single Cure The amount of poison/disease tick a doctor can cure = [ cure effectiveness ] x ( 1 + ( ( wound heal mod + BE clothes + food ) / 100 ) ) Source References
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