Difference between revisions of "Cure Disease Effectiveness (Game Mechanics)"
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== Game Mechanics == | == Game Mechanics == |
Revision as of 06:18, 9 September 2009
This article or section needs proper wiki formatting. |
Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsArea Cure would heal a dot tick at the rate of new tick damage = dot tick damage - Cure effectiveness if new tick damage reaches 0 then the dot is cured.
Single Cure The amount of poison/disease tick a doctor can cure = [ cure effectiveness ] x ( 1 + ( ( wound heal mod + BE clothes + food ) / 100 ) ) Source References
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