Difference between revisions of "Dot Application Chance (Game Mechanics)"
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chance of application success = ( ( resistance / dot potency ) / 1.75 ) x 100 | chance of application success = ( ( resistance / dot potency ) / 1.75 ) x 100 | ||
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+ | Resistance: Sum total of all stackable resistance sources | ||
+ | Dot Potency: Potency value on a weapon, skill, disease pack, and poison pack | ||
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+ | Resistance Sources include: | ||
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+ | '''Skill Attachments''' | ||
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+ | '''Food & Drink''' | ||
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+ | '''Resistance Buffs''' | ||
==Source References== | ==Source References== |
Revision as of 09:25, 10 September 2009
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Game Mechanics - Mechanics Category
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Game Mechanicschance of application success = ( ( resistance / dot potency ) / 1.75 ) x 100
Resistance Sources include:
Food & Drink
Resistance Buffs Source References
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