Difference between revisions of "Dot Damage Absorption (Game Mechanics)"
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For example Force Poison Resist will add a 25% absorption of all poison damage ticks. This means that if a player received a poison that did 100 damage per tick, they would now only be taking 75 damage per tick. | For example Force Poison Resist will add a 25% absorption of all poison damage ticks. This means that if a player received a poison that did 100 damage per tick, they would now only be taking 75 damage per tick. | ||
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* Bleeding | * Bleeding | ||
* Force Choke | * Force Choke | ||
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== Dot Damage Sources == | == Dot Damage Sources == |
Revision as of 09:05, 11 September 2009
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Game Mechanics - Mechanics Category
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Game MechanicsCertain items and abilities work to reduce the amount of damage that a dot can inflict on a target at every tick cycle of the dot. These features reduce the damage per tick by a certain percentage amount. For example Force Poison Resist will add a 25% absorption of all poison damage ticks. This means that if a player received a poison that did 100 damage per tick, they would now only be taking 75 damage per tick. Dot Types
Dot Damage Sources
Dot Absorption Types
Dot Absorption Sources
Source References
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