Difference between revisions of "Healing - Combat Medic Effectiveness (Game Mechanics)"
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* The stimpack power | * The stimpack power | ||
* The combat medic's Combat Medicine Effectiveness modifier | * The combat medic's Combat Medicine Effectiveness modifier | ||
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| + | == Damaged Healed == | ||
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| + | To calculate damage healed, the following formula is used: | ||
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| + | Damage Healed = | ||
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| + | '''((stimpack power) * (1 + (CM effectiveness) / 100)) | ||
==Source References== | ==Source References== | ||
Revision as of 19:34, 11 September 2009
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Game Mechanics - Mechanics Category
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Game MechanicsThe amount of damage healed is based around two things:
Damaged HealedTo calculate damage healed, the following formula is used: Damage Healed = ((stimpack power) * (1 + (CM effectiveness) / 100)) Source References
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