Difference between revisions of "Mind Heal Wound Calculation (Game Mechanics)"
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− | + | Heal mind has a base wound amount of 40 to mind, focus and willpower and a base battle fatigue amount of 9. Battle fatigue on the combat medic will increase the number of wounds incurred for each heal. | |
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+ | base wounds * ((100 + BF) / 100) | ||
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+ | You will incur: | ||
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+ | 000 BF: 40 mind wounds | ||
+ | 100 BF: 80 mind wounds | ||
+ | 200 BF: 120 mind wounds | ||
+ | 300 BF: 160 mind wounds | ||
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+ | bf incurred = | ||
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+ | base wounds x 0.225 | ||
==Source References== | ==Source References== |
Revision as of 19:42, 11 September 2009
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Game Mechanics - Mechanics Category
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Game MechanicsHeal mind has a base wound amount of 40 to mind, focus and willpower and a base battle fatigue amount of 9. Battle fatigue on the combat medic will increase the number of wounds incurred for each heal. base wounds * ((100 + BF) / 100) You will incur: 000 BF: 40 mind wounds 100 BF: 80 mind wounds 200 BF: 120 mind wounds 300 BF: 160 mind wounds bf incurred = base wounds x 0.225 Source References
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