Difference between revisions of "Slicing Results (Game Mechanics)"

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(Game Mechanics)
(Game Mechanics)
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The following are slicing result ranges for weapons and armor slices at each skill level.
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The following are slicing result ranges for weapons and armor slices at each skill level. Each skill level raises the slicing range cap available for each item.
  
 
'''Slicing 1:'''
 
'''Slicing 1:'''

Revision as of 05:24, 12 September 2009




Game Mechanics - Mechanics Category

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Description

Template (Game Messages)

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Mechanics This document is about game mechanics.

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Game Mechanics

Graph of Slicing Distributions


The following are slicing result ranges for weapons and armor slices at each skill level. Each skill level raises the slicing range cap available for each item.

Slicing 1:

  • Weapon: N/A
  • Armor: N/A

Slicing 2:

  • Weapon: 10-25% Speed or Damage
  • Armor: N/A

Slicing 3:

  • Weapon: 10-25% Speed or Damage
  • Armor: 5-20% Effectiveness
  • Armor: 5-30% Encumbrance

Slicing 4

  • Weapon: 10-30% Speed or Damage
  • Armor: 5-30% Effectiveness
  • Armor:15-40% Encumbrance

Master Smuggler:

  • Weapon: 15-35% Damage or Speed
  • Armor: 11-35% Effectiveness
  • Armor: 20-45% Encumbrance

Source References

Source Source in Context