Difference between revisions of "Slicing Headquarter Terminals (Game Mechanics)"
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* [[Slicing HQ Terminals Final Cut2 SUI (Game Messages)|Slicing Final Cut - Red Wire Already Cut]] | * [[Slicing HQ Terminals Final Cut2 SUI (Game Messages)|Slicing Final Cut - Red Wire Already Cut]] | ||
* [[Slicing HQ Terminals Failure SUI (Game Messages)|Slicing Failure]] | * [[Slicing HQ Terminals Failure SUI (Game Messages)|Slicing Failure]] | ||
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+ | == Radial Menus == | ||
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+ | * [[Slicing Radial Menu (Game Messages)|Slicing]] | ||
== Game Mechanics == | == Game Mechanics == |
Revision as of 08:32, 12 September 2009
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Game Mechanics - Mechanics Category
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System MessagesSUI Prompts
Radial MenusGame MechanicsHow to Slice a Faction Base Terminal: 1. You must be Declared (with a faction) and set as a Combatant (PvE enabled) to Slice a terminal in a PvE base and set as Special Forces (PvP enabled) to slice a PvP base. 2. You must have Slicing 1 or greater. 3. After the Bounty Hunter jams the Uplink Terminal, and only if they are successful, then you slice the security terminal. 4. The Security Terminal is oval in shape and dark in color. It will have the label "Security Terminal" when you mouse over it. 5. The interface is normal, and works exactly as if you were slicing any mission terminal. 6. There is a known bug that it may report the color of the wire incorrectly, but the polarity seems more dependable. It's my recommendation that you pay more attention to negative and positive rather than red or blue. (Positive=Blue Negative=Red) 7. If you do screw up, you will have the option of repairing the Security Terminal, and in a unknown amount of time you will be able to retry the slice. (~2-4 min)
Other notes:
Source References
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