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| ==Characteristics== | | ==Characteristics== |
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− | The original settlement on Rori, Narmle is nestled in the Narmle Swamp in the southwestern portion of Rori. The expansive Narmle Bog borders the city to the south and east. The city's founders selected this location because they believed the bog would protect the settlement from any dangerous native inhabitants, while the lands to the north and west promised an abundance of natural resources. Unfortunately, life in Narmle proved much more difficult than any of the Naboo colonists expected and the city never became the hub of agriculture that its original founders envisioned.
| + | Rising along the banks of the Mephyt River in the northeastern reaches of Talus, Nashal is an incredibly diverse ciry originally founded by Selonian achitects. In its early days, the fledgling settlement served as a neutral ground for meetings between Talus' three native species. As the Drall, Selonian, and humans learned to cooperate and communicate more effectively, Nashal became a focal point for cultural exchange. After the construction of Nashal's starport, the city's reputation as a diplomatic safe haven grew stronger. The Republic often held peace summits between rival systems in Nashal, and the unflux of visitors from around the galaxy only increased the city's diversity. |
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− | Narmle would have withered away if not for the onset of a devastating Brainworm Rot Plague nearly two hundred years before the Battle of Naboo. Narmle's inhabitants were commissioned to build a second settlement, Restuss, to quarantine infected colonists traveling to Naboo. The influx of credits and new labor helped Narmle expand into a small, thriving city. Medical ressearch conducted in Narmle eventually helped cure the plague, and the Republic officials rewarded the city for its efforts by funding the construction of a Center for Arts and Education. Although the city remains small when compared to Theed or Coronet, it is a far cry from its early days as a simple supply outpost for hard-working farmers.
| + | When the Empire abolished the Imperial Senate, Nashal's prominence faded. However, the inhabitants have retained a great appreciation for high culture and still believe strongly in peace between all sentient species. In recent years, Nashal's focus has shifted from diplomacy to food and drink. In fact, Nashal is known for producing some of the most successful chefs in the Corellian system. |
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− | Although technically under the control of Naboo's Queen Kylantha, Narmle is largely self-governed by a handful of elected officials. Like Rori itself, Narmle goes relatively unnoticed by most of the galaxy as the Galactic Civil War intensifies, Governro Ferrox, who is charged with ruling the entire population of Rori, has his home and offices in Narmle.
| + | Nashal's emphasis on high culture is not all-inclusive. The city does have its share of slums, industrial areas, and military zones. Like other Corellian cities, Nashal has a small Imperial presence. |
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− | Narmle maintains a friendly rivalry with its sister city Restuss. As the only cities on Rori, Narmle and Restuss typically compete for funds, visitors, and settlers from Naboo. Narmle's inhabitants often exhibit a sense of superiority, stemming from the fact that Narmle natives actually built Restuss. The rivalry has become heated on occasion, although it has only rarely erupted into violence.
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− | In general, the residents of Narmle are a very open and welcoming people, both kind to strangers and hospitable to all visitors. Tourists are often directed to the fabled "Talking Bantha," a large and hairy bantha that apparently speaks with great insight and wisdom. Although scholars insist that the Talking Bantha is a simple hoax the verbose creature continues to attract curiosity seekers from across the galaxy.
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− | ===History===
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− | Narmle was an ancient King of Naboo whose reign took place around 2,000 BBY. Known as "the Explorer," King Narmle colonized Naboo's swampy moon of Rori. By 1 ABY, there was still a city on Rori named for him.
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Trainers
Type |
Waypoint
|
Bounty Hunter Trainer |
-5231, -2241
|
Medic Trainer |
-5153, -2239
|
Medic Trainer |
-5140, -2216
|
Medic Trainer |
-5154, -2238
|
Pikeman Trainer |
-5277, -2325
|
Rifleman Trainer |
-5215, -2372
|
Scout Trainer |
-4952, 2374
|
Weaponsmith Trainer |
-5275, -2424
|
|
Facilities
Type |
Waypoint
|
Bank |
-5110, -2474
|
Bazaar Terminal |
-5279, -2170
|
Bazaar Terminal |
-5435, -2113 (behind Gungan guards)
|
Bounty Hunter Droid Vendor |
-5227, -2236
|
Bounty Hunter Mission Terminal |
-5230, -2237
|
Cloning Center |
-5311, -2220
|
Clothing and Armor Crafting Station |
-5270, -2367
|
Food and Chemical Crafting Station |
-5170, -2334
|
Guild Hall: Combat -5200, -2409
|
Guild Hall: Commerce -5200, -2358
|
Guild Hall: Theater -5029, -2353
|
Guild Hall: University -5011, -2397
|
Hotel |
-5286, -2266
|
Hotel |
-5129, -2336
|
Medical Center |
-5109, -2237
|
Mission Terminal |
-5331, -2111
|
Mission Terminal |
-5333, -2109
|
Mission Terminal |
-5303, -2280
|
Mission Terminal |
-5268, -2280
|
Shuttleport |
-5241, -2147
|
Starport |
-5399, -2200
|
Structure and Furniture Crafting Station |
-5343, -2104
|
Weapon, Droid, and General Item Crafting Station |
-5270, -2402
|
|