Difference between revisions of "GetMapLocationsResponseMessage"
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* Additional Descriptions go here... | * Additional Descriptions go here... | ||
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+ | If this object is a Category, then the index goes in the first byte. | ||
+ | If this object is a SubCategory, then the index goes in the second byte. | ||
+ | If this object is Active, as in a player has registered that they are using the station, then either the index or 1 goes in this byte (TBD). | ||
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Latest revision as of 08:47, 29 April 2011
Server Packet - GetMapLocationsResponseMessage (9F80464C)
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StructSHORT: Opperand_Count INT: Opcode A_STRING: Planet INT: List { LONG: id U_STRING: Name FLOAT: X FLOAT: Y BYTE: isCategory BYTE: isSubCategory BYTE: isActive } INT: List { LONG: id U_STRING: Name FLOAT: X FLOAT: Y BYTE: isCategory BYTE: isSubCategory BYTE: isActive } INT: List { LONG: id U_STRING: Name FLOAT: X FLOAT: Y BYTE: isCategory BYTE: isSubCategory BYTE: isActive } INT: Unknown INT: Unknown INT: Unknown Variable DescriptionsOpperand_Count = 28 Opcode = 9F80464C
If this object is a Category, then the index goes in the first byte. If this object is a SubCategory, then the index goes in the second byte. If this object is Active, as in a player has registered that they are using the station, then either the index or 1 goes in this byte (TBD). |
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Sample Packet
00 09 1D BA 08 00 // opcount 4C 46 80 9F // GetMapLocationsResponseMessage 03 00 // string count 6C 6F 6B 00 // lok 00 00 00 00 00 00 00 00 00 00 00 72 02 00 00 E4 04 00 00 01 00 00 00 2F 2D // comp+crc