Difference between revisions of "ChatOnDestroyRoom"
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|align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''Operand Count''' | |align="center" style="background:#6C86BF; color:white;"|'''SHORT'''||'''Operand Count''' | ||
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− | |align="center" style="background:#3C548A; color:white;"|'''INT'''||''' | + | |align="center" style="background:#3C548A; color:white;"|'''INT'''||'''Opcode''' |
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|align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''Game''' | |align="center" style="background:#D8F2E0; color:#3C4565;"|'''A_STRING'''||'''Game''' |
Revision as of 20:13, 20 June 2007
Packet - ChatOnDestroyRoom
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Struct
Variable DescriptionsOpperand_Count = 5 Opcode = 0xE8EC5877
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Tags
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Sample Code
Insert Code Snippet Here...
Sample Packet
ChatOnDestroyRoom 00 09 0C 6B 00 19 2B 05 00 // op_count 77 58 EC E8 // ChatOnDestroyRoom 03 00 // string count 53 57 47 // SWG 0A 00 // string count 53 68 61 64 6F 77 66 69 72 65 // Shadowfire 06 00 // string count 73 79 73 74 65 6D // system 00 00 00 00 4C 06 29 03 // Room id 00 00 00 00 2B 05 00 // op_count 77 58 EC E8 // ChatOnDestroyRoom 03 00 // string count 53 57 47 // SWG 0A 00 // String count 53 68 61 64 6F 77 66 69 72 65 // Shadowfire 06 00 // string count 73 79 73 74 65 6D // system 00 00 00 00 4A 06 29 03 //Room id 00 00 00 00 06 01 00 AF F9 6C A1 0A 3D // heartbeat