Difference between revisions of "Berserk 1 (Ability)"
(→Formula(s)) |
(→Formula(s)) |
||
Line 120: | Line 120: | ||
<br> | <br> | ||
'' | '' | ||
− | One way in which Unarmed melee combat differs from other forms of combat is that players have a base amount of damage they can do without requiring a weapon. This damage range is 140-155 and is referred to as player base unarmed damage.'' | + | One way in which Unarmed melee combat differs from other forms of combat is that players have a base amount of damage they can do without requiring a weapon. This damage range is 140-155 and is referred to as player base unarmed damage. All players have this base unarmed damage regardless of their current profession choices and it is usable once they unequip all other weapons with the exception of vibro knuckler or other unarmed specific items.'' |
Revision as of 02:39, 21 August 2007
Ability - Berserk 1
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description/berserk1: While berserk, you cause more melee damage to your targets but get hit more often in return.
|
Related Tags
|
Ability Breakdown & Details
Ability Flow
System Messages
SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)Berserk 1 and 2 offers a damage stat value of +75. damage stats: Damage modifier for weapon style from stats (for example, Berserk, Unarmed Damage,
Example of berserk in action: Non trandoshan or Wookiee Teras kasi master (+250 unarmed damage modifier and 140-155 base unarmed damage) with vibro knuckles doing 100-300 damage and the player uses berserk on an opponent that is knocked down. damage stat = (250 + 75)
initial min damage = (140 + 100 + (250 + 75) ) x 1.5 x 1.5 = 1271.25 damage
Source References
|
Ability HAM Costs
Ability Multipliers
|