Difference between revisions of "Game Mechanics"

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(Game / System Messages)
(Game / System Messages)
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<div style="font-size: 105%; padding:0.4em; background-color:#eeeeee; border-bottom:1px solid #aaaaaa; text-align: center;">'''Blah!!!'''</div>
+
<div style="font-size: 105%; padding:0.4em; background-color:#eeeeee; border-bottom:1px solid #aaaaaa; text-align: center;">'''Game Mechanics'''</div>
 
<div style="background:#ffffff; padding:0.2em 0.4em 0.2em 0.4em;">
 
<div style="background:#ffffff; padding:0.2em 0.4em 0.2em 0.4em;">
 
{| style="border: 0; margin: 0;" cellpadding="3"
 
{| style="border: 0; margin: 0;" cellpadding="3"
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:[[General Prompts (Game Messages)|General Prompts]]
 
:[[General Prompts (Game Messages)|General Prompts]]
 
* '''Waypoint / Datapad'''
 
* '''Waypoint / Datapad'''
:[[Waypoint (Game Messages)|Waypoint Messages]]
+
:[[Waypoint (Game Mechanics)|Waypoint Messages]]
:[[Datapad (Game Messages)|Datapad Messages]]
+
:[[Datapad (Game Mechanics)|Datapad Messages]]
 
* '''Auction'''
 
* '''Auction'''
:[[Auction (Game Messages)|Auction]]
+
:[[Auction (Game Mechanics)|Auction]]
 
* '''Banking'''
 
* '''Banking'''
:[[Banking (Game Messages)|Banking]]
+
:[[Banking (Game Mechanics)|Banking]]
 
* '''Combat'''
 
* '''Combat'''
:[[General Combat (Game Messages)|General Combat]]
+
:[[General Combat (Game Mechanics)|General Combat]]
:[[States & Posture (Game Messages)|States & Posture]]
+
:[[States & Posture (Game Mechanics)|States & Posture]]
:[[Dots (Game Messages)|Dots]]
+
:[[Dots (Game Mechanics)|Dots]]
:[[Duels (Game Messages)|Duels]]
+
:[[Duels (Game Mechanics)|Duels]]
 
* '''Crafting'''
 
* '''Crafting'''
 
* '''Dungeons'''
 
* '''Dungeons'''
Corvette
+
:[[Corvette (Game Mechanics)|
Dianl bunker??
+
:[[Dianl bunker?? (Game Mechanics)|
Death Watch Bunker
+
:[[Death Watch Bunker (Game Mechanics)|
Geonosian Lab
+
:[[Geonosian Lab (Game Mechanics)|
Nightsister Stronghold
+
:[[Nightsister Stronghold (Game Mechanics)|
 
* '''Galactic Civil War'''
 
* '''Galactic Civil War'''
 
+
:[[Contraband Search/fines (Game Mechanics)|
Contraband Search/fines
+
:[[Declaring Faction status (Game Mechanics)|
Declaring Faction status
+
:[[Faction Perk items (Game Mechanics)|
Faction Perk items
+
:[[GCW Bases (Game Mechanics)|
GCW Bases  
+
:[[GCW Launch Event/Vader/Luke (Game Mechanics)|
GCW Launch Event/Vadar/luke
+
:[[News network terminals (Game Mechanics)|
News network terminals
+
:[[PvP Rating (Game Mechanics)|
PvP Rating
+
 
* '''Games'''
 
* '''Games'''
 
:[[Dice rolling (Game Mechanics)|
 
:[[Dice rolling (Game Mechanics)|
 
:[[Gambling (Game Mechanics)|
 
:[[Gambling (Game Mechanics)|
 
:[[Fishing (Game Mechanics)|
 
:[[Fishing (Game Mechanics)|
:[[Magic Eight Ball (C
+
:[[Magic Eight Ball (Game Mechanics)|
 
* '''Healing'''
 
* '''Healing'''
 
:[[General Healing (Game Mechanics)|
 
:[[General Healing (Game Mechanics)|
 
:[[Stim packs (Game Mechanics)|
 
:[[Stim packs (Game Mechanics)|
 
:[[Pet / Droid Stims (Game Mechanics)|
 
:[[Pet / Droid Stims (Game Mechanics)|
 
+
:[[Wound packs (Game Mechanics)|
Wound packs
+
:[[pet wound vit packs/droid vit repair kits?
 
+
:[[state heal packs
pet wound vit packs/droid vit repair kits?
+
:[[Poison Cures
 
+
:[[Disease cures
state heal packs
+
:[[Force Healing?
 
+
* '''Jump to light speed'''
Poison Cures
+
* '''Logout event'''
 
+
* '''Items and objects'''
Disease cures
+
:[[Containers (Game Mechanics)|
 
+
:[[Cloning (Game Mechanics)|
Force Healing?
+
:[[Crafting Stations (Game Mechanics)|
 
+
:[[Crafting Tool (Game Mechanics)|
 
+
:[[Equipping Items (Game Mechanics)|
 
+
:[[Insurance (Game Mechanics)|
 
+
:[[Inventory messages (Game Mechanics)|
Jump to light speed --------------------------------
+
:[[Elevator (Game Mechanics)|
 
+
:[[Factory Crates (Game Mechanics)|
 
+
:[[Fireworks display (Game Mechanics)|
 
+
:[[Food and skill buff Effects (Game Mechanics)|
 
+
:[[Junk Dealers (Game Mechanics)|
 
+
:[[Loot Kits (Game Mechanics)|
Logout event ------------------------------
+
:[[Loot Schematics (Game Mechanics)|
 
+
:[[Merchant Vendor Management (Game Mechanics)|
 
+
:[[Message fragments (Game Mechanics)|
 
+
:[[Nemoidian Bird Cage Quest (Game Mechanics)|
 
+
:[[Reverse Engineering Tool (Game Mechanics)|
Items and objects--------------------------
+
:[[Starship component analyzer (Game Mechanics)|
 
+
:[[Using Powerups (Game Mechanics)|
 
+
:[[Using Recycler (Game Mechanics)|
 
+
:[[Using Repair tools (Game Mechanics)|
 
+
:[[Using Spice (Game Mechanics)|
Containers (Game Mechanics)|
+
:[[Using Terminals (Game Mechanics)|
Cloning (Game Mechanics)|
+
:[[Using Customization tools (Game Mechanics)|
Crafting Stations (Game Mechanics)|
+
:[[Treasure map (Game Mechanics)|
Crafting Tool (Game Mechanics)|
+
:[[Veteran Rewards (Game Mechanics)|
Equipping Items (Game Mechanics)|
+
:[[Village fruit Plant (Game Mechanics)|
Insurance (Game Mechanics)|
+
Inventory messages (Game Mechanics)|
+
Elevator (Game Mechanics)|
+
Factory Crates (Game Mechanics)|
+
Fireworks display  
+
Food and skill buff Effects
+
Junk Dealers
+
Loot Kits
+
Loot Schematics
+
Merchant Vendor Management
+
Message fragments
+
Nemoidian Bird Cage Quest (item_n)
+
Reverse Engineering Tool
+
Starship component analyzer  
+
Using Powerups
+
Using Recycler
+
Using Repair tools?
+
Using Spice
+
Using Terminals
+
Using Customization tools (droids, vehicle, ship)
+
Treasure map
+
Veteran Rewards
+
Village fruit Plant
+
 
+
 
+
 
+
 
+
 
* '''Force Sensitive/Jedi'''
 
* '''Force Sensitive/Jedi'''
 
:[[Check Force Status (Game Mechanics)|
 
:[[Check Force Status (Game Mechanics)|
Line 316: Line 288:
 
:[[Bounty hunter marks (Game Mechanics)|
 
:[[Bounty hunter marks (Game Mechanics)|
 
:[[Terminal Missions (Game Mechanics)|
 
:[[Terminal Missions (Game Mechanics)|
 
 
 
 
* '''Skills'''
 
* '''Skills'''
General ---Not enough ham to use skills?
+
:[[General (Game Mechanics)|
Bio-Engineer sample/pet lvl adjustment
+
:[[Bio-Engineer sample/pet lvl adjustment (Game Mechanics)|
Camping
+
:[[Camping (Game Mechanics)|
Dancing advancement
+
:[[Dancing advancement (Game Mechanics)|
Diagnose
+
:[[Diagnose (Game Mechanics)|
Entertainer Performance
+
:[[Entertainer Performance (Game Mechanics)|
Image Design
+
:[[Image Design (Game Mechanics)|
Jawa Traders
+
:[[Jawa Traders (Game Mechanics)|
 
:[[Languages (Game Mechanics)|Species Languages]]
 
:[[Languages (Game Mechanics)|Species Languages]]
 
 
 
* '''Resource Gathering'''
 
* '''Resource Gathering'''
 
:[[Creature Harvesting
 
:[[Creature Harvesting

Revision as of 23:07, 30 August 2007

Game Documentation - Game Mechanics

SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.

SWG Variable Types | -- | --

Game / System Messages

Game Messages
  • General Shared Messages
General Success
General Failure
General Prompts
  • Waypoint / Datapad
Waypoint Messages
Datapad Messages
  • Auction
Auction
  • Banking
Banking
  • Combat
General Combat
States & Posture
Dots
Duels
  • Crafting
  • Dungeons

Corvette Dianl bunker?? Death Watch Bunker Geonosian Lab Nightsister Stronghold

  • Galactic Civil War

Contraband Search/fines Declaring Faction status Faction Perk items GCW Bases GCW Launch Event/Vadar/luke News network terminals PvP Rating

  • Games
[[Dice rolling (Game Mechanics)|
[[Gambling (Game Mechanics)|
[[Fishing (Game Mechanics)|
[[Magic Eight Ball (C
  • Healing
[[General Healing (Game Mechanics)|
[[Stim packs (Game Mechanics)|
[[Pet / Droid Stims (Game Mechanics)|

Wound packs

pet wound vit packs/droid vit repair kits?

state heal packs

Poison Cures

Disease cures

Force Healing?



Jump to light speed --------------------------------



Logout event ------------------------------



  • Items and objects

Containers (Game Mechanics)| Cloning (Game Mechanics)| Crafting Stations (Game Mechanics)| Crafting Tool (Game Mechanics)| Equipping Items (Game Mechanics)| Insurance (Game Mechanics)| Inventory messages (Game Mechanics)| Elevator (Game Mechanics)| Factory Crates (Game Mechanics)| Fireworks display Food and skill buff Effects Junk Dealers Loot Kits Loot Schematics Merchant Vendor Management Message fragments Nemoidian Bird Cage Quest (item_n) Reverse Engineering Tool Starship component analyzer Using Powerups Using Recycler Using Repair tools? Using Spice Using Terminals Using Customization tools (droids, vehicle, ship) Treasure map Veteran Rewards Village fruit Plant



  • Force Sensitive/Jedi
[[Check Force Status (Game Mechanics)|
[[Knight trials (Game Mechanics)|
[[Enclave and Force Ranking System (Game Mechanics)|
[[Padawan Trials (Game Mechanics)|
  • creatures/Pets
[[General (Game Mechanics)|
[[Feeding pet/powering droid (Game Mechanics)|
[[Creature trade in (Game Mechanics)|
[[Sarlacc (Game Mechanics)|
[[Using Droids (Game Mechanics)|
[[Using Creature Pet (Game Mechanics)|
  • Player Interactions
[[Grouping (Game Mechanics)|
[[Guilds (Game Mechanics)|
[[Looting (Game Mechanics)|
[[Matchmaking (Game Mechanics)|
[[Marraige/unity (Game Mechanics)|
[[Trading (Game Mechanics)|
  • Player Structures
[[General (Game Mechanics)|
[[Factories (Game Mechanics)|
[[Harvesters (Game Mechanics)|
[[Houses (Game Mechanics)|
[[Structure access (Game Mechanics)|
  • Quests/Missions
[[Generals (Game Mechanics)|
[[Bounty hunter marks (Game Mechanics)|
[[Terminal Missions (Game Mechanics)|


  • Skills

General ---Not enough ham to use skills? Bio-Engineer sample/pet lvl adjustment Camping Dancing advancement Diagnose Entertainer Performance Image Design Jawa Traders

Species Languages


  • Resource Gathering
[[Creature Harvesting
  • Slicing
  • Surveying/sampling
  • Use Innate ability (regeneration, wookiee roar etc)
  • SKill loss/training/teaching
  • Skill trainer
  • Trapping
  • Stat Migration
  • Travel
  • Tutorials
[[New player - Droid
[[New player tutorial station
  • Unknown
Game Mechanics
  • General Shared Messages
General Success
General Failure
General Prompts
  • Waypoint / Datapad
Waypoint Messages
Datapad Messages
  • Auction
Auction
  • Banking
Banking
  • Combat
General Combat
States & Posture
Dots
Duels
  • Crafting
  • Dungeons
[[Corvette (Game Mechanics)|
[[Dianl bunker?? (Game Mechanics)|
[[Death Watch Bunker (Game Mechanics)|
[[Geonosian Lab (Game Mechanics)|
[[Nightsister Stronghold (Game Mechanics)|
  • Galactic Civil War
[[Contraband Search/fines (Game Mechanics)|
[[Declaring Faction status (Game Mechanics)|
[[Faction Perk items (Game Mechanics)|
[[GCW Bases (Game Mechanics)|
[[GCW Launch Event/Vader/Luke (Game Mechanics)|
[[News network terminals (Game Mechanics)|
[[PvP Rating (Game Mechanics)|
  • Games
[[Dice rolling (Game Mechanics)|
[[Gambling (Game Mechanics)|
[[Fishing (Game Mechanics)|
[[Magic Eight Ball (Game Mechanics)|
  • Healing
[[General Healing (Game Mechanics)|
[[Stim packs (Game Mechanics)|
[[Pet / Droid Stims (Game Mechanics)|
[[Wound packs (Game Mechanics)|
[[pet wound vit packs/droid vit repair kits?
[[state heal packs
[[Poison Cures
[[Disease cures
[[Force Healing?
  • Jump to light speed
  • Logout event
  • Items and objects
[[Containers (Game Mechanics)|
[[Cloning (Game Mechanics)|
[[Crafting Stations (Game Mechanics)|
[[Crafting Tool (Game Mechanics)|
[[Equipping Items (Game Mechanics)|
[[Insurance (Game Mechanics)|
[[Inventory messages (Game Mechanics)|
[[Elevator (Game Mechanics)|
[[Factory Crates (Game Mechanics)|
[[Fireworks display (Game Mechanics)|
[[Food and skill buff Effects (Game Mechanics)|
[[Junk Dealers (Game Mechanics)|
[[Loot Kits (Game Mechanics)|
[[Loot Schematics (Game Mechanics)|
[[Merchant Vendor Management (Game Mechanics)|
[[Message fragments (Game Mechanics)|
[[Nemoidian Bird Cage Quest (Game Mechanics)|
[[Reverse Engineering Tool (Game Mechanics)|
[[Starship component analyzer (Game Mechanics)|
[[Using Powerups (Game Mechanics)|
[[Using Recycler (Game Mechanics)|
[[Using Repair tools (Game Mechanics)|
[[Using Spice (Game Mechanics)|
[[Using Terminals (Game Mechanics)|
[[Using Customization tools (Game Mechanics)|
[[Treasure map (Game Mechanics)|
[[Veteran Rewards (Game Mechanics)|
[[Village fruit Plant (Game Mechanics)|
  • Force Sensitive/Jedi
[[Check Force Status (Game Mechanics)|
[[Knight trials (Game Mechanics)|
[[Enclave and Force Ranking System (Game Mechanics)|
[[Padawan Trials (Game Mechanics)|
  • creatures/Pets
[[General (Game Mechanics)|
[[Feeding pet/powering droid (Game Mechanics)|
[[Creature trade in (Game Mechanics)|
[[Sarlacc (Game Mechanics)|
[[Using Droids (Game Mechanics)|
[[Using Creature Pet (Game Mechanics)|
  • Player Interactions
[[Grouping (Game Mechanics)|
[[Guilds (Game Mechanics)|
[[Looting (Game Mechanics)|
[[Matchmaking (Game Mechanics)|
[[Marraige/unity (Game Mechanics)|
[[Trading (Game Mechanics)|
  • Player Structures
[[General (Game Mechanics)|
[[Factories (Game Mechanics)|
[[Harvesters (Game Mechanics)|
[[Houses (Game Mechanics)|
[[Structure access (Game Mechanics)|
  • Quests/Missions
[[Generals (Game Mechanics)|
[[Bounty hunter marks (Game Mechanics)|
[[Terminal Missions (Game Mechanics)|
  • Skills
[[General (Game Mechanics)|
[[Bio-Engineer sample/pet lvl adjustment (Game Mechanics)|
[[Camping (Game Mechanics)|
[[Dancing advancement (Game Mechanics)|
[[Diagnose (Game Mechanics)|
[[Entertainer Performance (Game Mechanics)|
[[Image Design (Game Mechanics)|
[[Jawa Traders (Game Mechanics)|
Species Languages
  • Resource Gathering
[[Creature Harvesting
  • Slicing
  • Surveying/sampling
  • Use Innate ability (regeneration, wookiee roar etc)
  • SKill loss/training/teaching
  • Skill trainer
  • Trapping
  • Stat Migration
  • Travel
  • Tutorials
[[New player - Droid
[[New player tutorial station
  • Unknown

Game / System Messages

Game Messages

Profession Groups

COMBAT MELEE COMBAT RANGED CRAFTING GENERAL ENTERTAINER MEDIC JEDI JTL FS
Brawler Marksman Artisan Bio-Engineer Entertainer Medic LightSaber Pilot - Imperial Combat Prowess
Fencer Bounty Hunter Architect Creature Handler Dancer Doctor Force Enhancement Pilot - Rebel Crafting Mastery
Pikeman Carbineer Armorsmith Image Designer Musician Combat Medic Force Defense Pilot - Neutral Enhanced Reflexes
Swordsman Commando Chef Merchant Force Healing Heightened Senses
Teras Kasi Artist Pistoleer Droid Engineer Politician Force Powers
Rifleman Shipwright Scout
Smuggler Tailor Ranger
Weaponsmith Squad Leader


Command Groups

CG The COMBAT_GENERAL class.

CM The COMBAT_MELEE class.

CNL The COMBAT_NON_LOOP class.

CR The COMBAT_RANGED class.

CRF The CRAFTING class.

PER The PERFORMANCE class.

POS The POSTURE class.

RSC The RESOURCE class.

SHIP The SHIP class.

Display Groups

JEDI The JEDI display group.

CSR The CSR display group.

SHIP The SHIP display group.