Difference between revisions of "Game Mechanics"
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− | <div style="font-size: 105%; padding:0.4em; background-color:#eeeeee; border-bottom:1px solid #aaaaaa; text-align: center;">''' | + | <div style="font-size: 105%; padding:0.4em; background-color:#eeeeee; border-bottom:1px solid #aaaaaa; text-align: center;">'''Game Mechanics'''</div> |
<div style="background:#ffffff; padding:0.2em 0.4em 0.2em 0.4em;"> | <div style="background:#ffffff; padding:0.2em 0.4em 0.2em 0.4em;"> | ||
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:[[General Prompts (Game Messages)|General Prompts]] | :[[General Prompts (Game Messages)|General Prompts]] | ||
* '''Waypoint / Datapad''' | * '''Waypoint / Datapad''' | ||
− | :[[Waypoint (Game | + | :[[Waypoint (Game Mechanics)|Waypoint Messages]] |
− | :[[Datapad (Game | + | :[[Datapad (Game Mechanics)|Datapad Messages]] |
* '''Auction''' | * '''Auction''' | ||
− | :[[Auction (Game | + | :[[Auction (Game Mechanics)|Auction]] |
* '''Banking''' | * '''Banking''' | ||
− | :[[Banking (Game | + | :[[Banking (Game Mechanics)|Banking]] |
* '''Combat''' | * '''Combat''' | ||
− | :[[General Combat (Game | + | :[[General Combat (Game Mechanics)|General Combat]] |
− | :[[States & Posture (Game | + | :[[States & Posture (Game Mechanics)|States & Posture]] |
− | :[[Dots (Game | + | :[[Dots (Game Mechanics)|Dots]] |
− | :[[Duels (Game | + | :[[Duels (Game Mechanics)|Duels]] |
* '''Crafting''' | * '''Crafting''' | ||
* '''Dungeons''' | * '''Dungeons''' | ||
− | Corvette | + | :[[Corvette (Game Mechanics)| |
− | Dianl bunker?? | + | :[[Dianl bunker?? (Game Mechanics)| |
− | Death Watch Bunker | + | :[[Death Watch Bunker (Game Mechanics)| |
− | Geonosian Lab | + | :[[Geonosian Lab (Game Mechanics)| |
− | Nightsister Stronghold | + | :[[Nightsister Stronghold (Game Mechanics)| |
* '''Galactic Civil War''' | * '''Galactic Civil War''' | ||
− | + | :[[Contraband Search/fines (Game Mechanics)| | |
− | Contraband Search/fines | + | :[[Declaring Faction status (Game Mechanics)| |
− | Declaring Faction status | + | :[[Faction Perk items (Game Mechanics)| |
− | Faction Perk items | + | :[[GCW Bases (Game Mechanics)| |
− | GCW Bases | + | :[[GCW Launch Event/Vader/Luke (Game Mechanics)| |
− | GCW Launch Event/ | + | :[[News network terminals (Game Mechanics)| |
− | News network terminals | + | :[[PvP Rating (Game Mechanics)| |
− | PvP Rating | + | |
* '''Games''' | * '''Games''' | ||
:[[Dice rolling (Game Mechanics)| | :[[Dice rolling (Game Mechanics)| | ||
:[[Gambling (Game Mechanics)| | :[[Gambling (Game Mechanics)| | ||
:[[Fishing (Game Mechanics)| | :[[Fishing (Game Mechanics)| | ||
− | :[[Magic Eight Ball ( | + | :[[Magic Eight Ball (Game Mechanics)| |
* '''Healing''' | * '''Healing''' | ||
:[[General Healing (Game Mechanics)| | :[[General Healing (Game Mechanics)| | ||
:[[Stim packs (Game Mechanics)| | :[[Stim packs (Game Mechanics)| | ||
:[[Pet / Droid Stims (Game Mechanics)| | :[[Pet / Droid Stims (Game Mechanics)| | ||
− | + | :[[Wound packs (Game Mechanics)| | |
− | Wound packs | + | :[[pet wound vit packs/droid vit repair kits? |
− | + | :[[state heal packs | |
− | pet wound vit packs/droid vit repair kits? | + | :[[Poison Cures |
− | + | :[[Disease cures | |
− | state heal packs | + | :[[Force Healing? |
− | + | * '''Jump to light speed''' | |
− | Poison Cures | + | * '''Logout event''' |
− | + | * '''Items and objects''' | |
− | Disease cures | + | :[[Containers (Game Mechanics)| |
− | + | :[[Cloning (Game Mechanics)| | |
− | Force Healing? | + | :[[Crafting Stations (Game Mechanics)| |
− | + | :[[Crafting Tool (Game Mechanics)| | |
− | + | :[[Equipping Items (Game Mechanics)| | |
− | + | :[[Insurance (Game Mechanics)| | |
− | + | :[[Inventory messages (Game Mechanics)| | |
− | Jump to light speed | + | :[[Elevator (Game Mechanics)| |
− | + | :[[Factory Crates (Game Mechanics)| | |
− | + | :[[Fireworks display (Game Mechanics)| | |
− | + | :[[Food and skill buff Effects (Game Mechanics)| | |
− | + | :[[Junk Dealers (Game Mechanics)| | |
− | + | :[[Loot Kits (Game Mechanics)| | |
− | Logout event | + | :[[Loot Schematics (Game Mechanics)| |
− | + | :[[Merchant Vendor Management (Game Mechanics)| | |
− | + | :[[Message fragments (Game Mechanics)| | |
− | + | :[[Nemoidian Bird Cage Quest (Game Mechanics)| | |
− | + | :[[Reverse Engineering Tool (Game Mechanics)| | |
− | Items and objects | + | :[[Starship component analyzer (Game Mechanics)| |
− | + | :[[Using Powerups (Game Mechanics)| | |
− | + | :[[Using Recycler (Game Mechanics)| | |
− | + | :[[Using Repair tools (Game Mechanics)| | |
− | + | :[[Using Spice (Game Mechanics)| | |
− | Containers (Game Mechanics)| | + | :[[Using Terminals (Game Mechanics)| |
− | Cloning (Game Mechanics)| | + | :[[Using Customization tools (Game Mechanics)| |
− | Crafting Stations (Game Mechanics)| | + | :[[Treasure map (Game Mechanics)| |
− | Crafting Tool (Game Mechanics)| | + | :[[Veteran Rewards (Game Mechanics)| |
− | Equipping Items (Game Mechanics)| | + | :[[Village fruit Plant (Game Mechanics)| |
− | Insurance (Game Mechanics)| | + | |
− | Inventory messages (Game Mechanics)| | + | |
− | Elevator (Game Mechanics)| | + | |
− | Factory Crates (Game Mechanics)| | + | |
− | Fireworks display | + | |
− | Food and skill buff Effects | + | |
− | Junk Dealers | + | |
− | Loot Kits | + | |
− | Loot Schematics | + | |
− | Merchant Vendor Management | + | |
− | Message fragments | + | |
− | Nemoidian Bird Cage Quest ( | + | |
− | Reverse Engineering Tool | + | |
− | Starship component analyzer | + | |
− | Using Powerups | + | |
− | Using Recycler | + | |
− | Using Repair tools | + | |
− | Using Spice | + | |
− | Using Terminals | + | |
− | Using Customization tools ( | + | |
− | Treasure map | + | |
− | Veteran Rewards | + | |
− | Village fruit Plant | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
* '''Force Sensitive/Jedi''' | * '''Force Sensitive/Jedi''' | ||
:[[Check Force Status (Game Mechanics)| | :[[Check Force Status (Game Mechanics)| | ||
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:[[Bounty hunter marks (Game Mechanics)| | :[[Bounty hunter marks (Game Mechanics)| | ||
:[[Terminal Missions (Game Mechanics)| | :[[Terminal Missions (Game Mechanics)| | ||
− | |||
− | |||
− | |||
* '''Skills''' | * '''Skills''' | ||
− | General | + | :[[General (Game Mechanics)| |
− | Bio-Engineer sample/pet lvl adjustment | + | :[[Bio-Engineer sample/pet lvl adjustment (Game Mechanics)| |
− | Camping | + | :[[Camping (Game Mechanics)| |
− | Dancing advancement | + | :[[Dancing advancement (Game Mechanics)| |
− | Diagnose | + | :[[Diagnose (Game Mechanics)| |
− | Entertainer Performance | + | :[[Entertainer Performance (Game Mechanics)| |
− | Image Design | + | :[[Image Design (Game Mechanics)| |
− | Jawa Traders | + | :[[Jawa Traders (Game Mechanics)| |
:[[Languages (Game Mechanics)|Species Languages]] | :[[Languages (Game Mechanics)|Species Languages]] | ||
− | |||
− | |||
* '''Resource Gathering''' | * '''Resource Gathering''' | ||
:[[Creature Harvesting | :[[Creature Harvesting |
Revision as of 23:07, 30 August 2007
Game Documentation - Game Mechanics
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