Difference between revisions of "Retreat (Ability)"

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==SUI Prompt==
 
==SUI Prompt==
 
{| align="center"
 
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|- align="center" style="background-color:#ffffcc;"
 
||'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Window Title'''||'''Window Description'''||'''Button1 Label'''||'''Button2 Label'''||'''Button3 Label'''
 
 
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==Combat Chat Spam==
 
==Combat Chat Spam==

Revision as of 05:23, 31 August 2007

Ability - Retreat

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Description

/retreat: This very powerful Squad Leader ability drains the Squad Leader's Action and Mind pools while giving their entire group Burst Run. Intended for hard encounters gone horribly wrong, it allows the Squad Leader to show true leadership by sacrificing themself for the greater good of their group.

Command: /retreat
CommandQueue Entry: retreat (4871BBF4)

Related Tags

0% This document has not been started.

Ability This document relates to Player Abilities.

Squad Leader This document is related to the Squad Leader Profession.

Ability Breakdown & Details

Ability Flow

<graphviz> digraph G {

       rankdir = LR;
       node [shape=record, width=.2, height=.2];
       node [width=1];
       node1 [color="#929292", label = "Step 01", style="bold", fontname="arial", fontcolor="#929292", URL="Test101"];
       node2 [color="orange", label = "Step 02", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test102"];
       node3 [color="orange", label = "Step 03", style="bold", fontname="arial", fontcolor="#458CAF", URL="Test101"];
       node1 -> node2:w [color="#929292"];
       node2:w -> node3:e [color="#515FCA", constraint=false];

} </graphviz>

System Messages

ID Path Filename Trigger Message
retreat_buff /string/en/ cbt_spam.stf internal_command_string Your squad leader has ordered a retreat!

SUI Prompt

Combat Chat Spam

ID Path Filename Trigger Player Message1 Player Message2 Other Player's Message

ID Value

/path/goes/here/

filename.stf

internal_command_string

System Message Text

test

test3

Fly Text

ID Path Filename Trigger Message
ID Value /path/goes/here/ filename.stf internal_command_string System Message Text

Formula(s)

  • 1 + 1 = 3
  • 2 - 2 + 2 = 3

Source References

Source Source in Context
Source1 somelink1 Source1
Source2 somelink2 Source2

Ability HAM Costs

Modifier Value
Health Cost 25
Action Cost 50
Mind Cost 100
Force Cost 0

Ability Multipliers

Modifier Value
Health cost 0
Action cost 0
Mind cost 0
Force cost 0
Damage 0
Delay Time 0