|
|
| Line 95: |
Line 95: |
| | | | |
| | ==Combat Chat Spam== | | ==Combat Chat Spam== |
| − |
| |
| − | {| align="center"
| |
| − | |-
| |
| − | ||
| |
| − | {| class="wikitable"
| |
| − | |- align="center" style="background-color:#ffffcc;"
| |
| − | |width="100px"|'''ID'''||'''Path'''||'''Filename'''||'''Trigger'''||'''Player Message1'''||'''Player Message2'''||'''Other
| |
| − |
| |
| − | Player's Message'''
| |
| − | |- align="center"
| |
| − | ||
| |
| − | saimai_block
| |
| − | ||
| |
| − | /string/en/
| |
| − | ||
| |
| − | cbt_spam.stf
| |
| − | ||
| |
| − | internal_command_string
| |
| − | ||
| |
| − | You use Sai Mai on %TT for %DI points of damage, but %ST blocks it!
| |
| − | ||
| |
| − | %TU uses Sai Mai on you for %DI points of damage, but you block it!
| |
| − | ||
| |
| − | %TU uses Sai Mai on %TT for %DI points of damage, but %ST blocks it!
| |
| − |
| |
| − | |- align="center"
| |
| − |
| |
| − | ||saimai_counter
| |
| − | ||
| |
| − | /string/en/
| |
| − | ||
| |
| − | cbt_spam.stf
| |
| − | ||
| |
| − | internal_command_string
| |
| − | ||
| |
| − | You use Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
| |
| − | ||
| |
| − | %TU uses Sai Mai on you for %DI points of damage, but you counterattack!
| |
| − | ||
| |
| − | %TU uses Sai Mai on %TT for %DI points of damage, but %ST counterattacks!
| |
| − |
| |
| − | |- align="center"
| |
| − |
| |
| − | ||saimai_evade
| |
| − | ||/string/en/
| |
| − | ||cbt_spam.stf
| |
| − | ||internal_command_string
| |
| − | ||You use Sai Mai on %TT for %DI points of damage, but %ST evades it.
| |
| − | ||%TU uses Sai Mai on you for %DI points of damage, but you evade it.
| |
| − | ||%TU uses Sai Mai on %TT for %DI points of damage, but %ST evades it.
| |
| − |
| |
| − | |- align="center"
| |
| − |
| |
| − |
| |
| − | ||saimai_hit
| |
| − | ||/string/en/
| |
| − | ||cbt_spam.stf
| |
| − | ||internal_command_string
| |
| − | ||You use Sai Mai on %TT for %DI points of damage!
| |
| − | ||%TU uses Sai Mai on you for %DI points of damage!
| |
| − | ||%TU uses Sai Mai on %TT for %DI points of damage!
| |
| − |
| |
| − | |- align="center"
| |
| − |
| |
| − | ||saimai_miss
| |
| − | ||/string/en/
| |
| − | ||cbt_spam.stf
| |
| − | ||internal_command_string
| |
| − | ||Your Sai Mai misses %TT.
| |
| − | ||%TU's Sai Mai misses you.
| |
| − | ||%TU's Sai Mai misses %TT.
| |
| − |
| |
| − | |-
| |
| − | |}
| |
| − | |}
| |
| | | | |
| | ==Fly Text== | | ==Fly Text== |
Revision as of 20:27, 15 September 2007
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description
/applypoison <target>: This command will enable you to attack your target with poison, if you have the proper item.
Command: /applyPoison
CommandQueue Entry: [[applypoison E08596DB]]
|
Related Tags
| 0%
|
This document has not been started.
|
|
| Ability
|
This document relates to Player Abilities.
|
|
| Combat Medic
|
This document is related to the Combat Medic Profession.
|
|
|
Ability Breakdown & Details
- Area of effect abilities do not hit incapacitated/dead targets.
- Droids and Vehicles/AT-STs are not affected by cm abilities
Q: How much damage will my poison do?
A: Damage per tick = (poison effectiveness) * (1 + (CM effectiveness) / 100)
Q: What is the natural Resist rating?
A: Every player and Mob now has a 5% chance to always hit or always miss, regardless of the Potency of your meds.
Q: What should I get my potency to for PvE?
A: It has been said that the base potency for a 50/50 chance at sticking in PvE is 120ish. Consensus is that the number is actually lower, as with a 120ish Potency poison you seem to stick at least 90% of the time.
Q: How long does it take for a poison to 'tick'?
A: After application, it takes 10 seconds before the first 'tick'. The poison will then tick every 10 seconds thereafter.
Q: Can I put poison and disease on the same creature?
A: Yes.
Q: Can I stack poisons
A: You can not stack two of the same level of the same type (area/single). You can, however, stack an area with a single as well as each of the different levels on each HAM bar. This would allow a total of 18 poisons on any single target
Ability Flow
|
<graphviz>
digraph G
{
rankdir = LR;
node [shape=record, width=.2, height=.2];
node [width=1];
node1 [color="#929292", label = "Step 01", style="bold", fontname="arial",
fontcolor="#929292", URL="Test101"];
node2 [color="orange", label = "Step 02", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test102"];
node3 [color="orange", label = "Step 03", style="bold", fontname="arial",
fontcolor="#458CAF", URL="Test101"];
node1 -> node2:w [color="#929292"];
node2:w -> node3:e [color="#515FCA", constraint=false];
}
</graphviz>
|
System Messages
SUI Prompt
Combat Chat Spam
Fly Text
Formula(s)
Source References
|
Ability HAM Costs
| Modifier |
Value
|
| Health Cost |
0
|
| Action Cost |
0
|
| Mind Cost |
140
|
| Force Cost |
0
|
|
Ability Multipliers
| Modifier |
Value
|
| Health cost |
0
|
| Action cost |
0
|
| Mind cost |
0
|
| Force cost |
0
|
| Damage |
0
|
| Delay Time |
0
|
|
|