Difference between revisions of "Apply Poison (Ability)"
(→Formula(s)) |
(→Formula(s)) |
||
Line 113: | Line 113: | ||
Damage per tick = (poison effectiveness) * (1 + (CM effectiveness) / 100) | Damage per tick = (poison effectiveness) * (1 + (CM effectiveness) / 100) | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | '''Injury Treatment Speed''' | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | 1. This needs a formula but I think the formula for ranged injury treatment speed goes like this: | ||
+ | |||
+ | <pre> | ||
+ | |||
+ | speed = ( ( 100-foodbuff)/100 ) x ( ( 100 - RangedInjuryTreatmentSpeed ) /100 ) x base healing speed | ||
+ | |||
+ | |||
+ | </pre> | ||
+ | |||
+ | |||
+ | Where base healing speed = 10 seconds | ||
+ | |||
+ | |||
+ | |||
+ | Where foodbuff = value of the foods used | ||
+ | |||
+ | |||
+ | example: | ||
+ | Ruby Bliel = .25 | ||
+ | or Havla = .75 or even 100 if its 100+ as each point in these foods counts as a percentage reduction in the current healing speed timer (after modifier effects are calculated) and any food bonus over 100 is ignored and treated as just 100. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | If the final value for Speed is less than 4 then speed is set to 4, as 4 seconds is the absolute minimum for injury healing actions. | ||
==Source References== | ==Source References== |
Revision as of 20:53, 15 September 2007
Ability - Apply Poison
SWGANH Wiki is a repository of Star Wars Galaxies Developer information. This site is only meant to be used by SWGANH Developer team.
Description/applypoison <target>: This command will enable you to attack your target with poison, if you have the proper item.
|
Related Tags
|
Ability Breakdown & Details
- Mobs nor players can be killed by disease or poisons alone. Their effects will only bring the Ham pool down to 1 point.
- Area of effect abilities do not hit incapacitated/dead targets.
- Droids and Vehicles/AT-STs are not affected by cm abilities
Q: How much damage will my poison do?
A: Damage per tick = (poison effectiveness) * (1 + (CM effectiveness) / 100)
Q: What is the natural Resist rating?
A: Every player and Mob now has a 5% chance to always hit or always miss, regardless of the Potency of your meds.
Q: What should I get my potency to for PvE?
A: It has been said that the base potency for a 50/50 chance at sticking in PvE is 120ish. Consensus is that the number is actually lower, as with a 120ish Potency poison you seem to stick at least 90% of the time.
Q: How long does it take for a poison to 'tick'?
A: After application, it takes 10 seconds before the first 'tick'. The poison will then tick every 10 seconds thereafter.
Q: Can I put poison and disease on the same creature?
A: Yes.
Q: Can I stack poisons
A: You can not stack two of the same level of the same type (area/single). You can, however, stack an area with a single as well as each of the different levels on each HAM bar. This would allow a total of 18 poisons on any single target
Ability Flow
System MessagesSUI PromptCombat Chat SpamFly TextFormula(s)
Poison Damage
Injury Treatment Speed
speed = ( ( 100-foodbuff)/100 ) x ( ( 100 - RangedInjuryTreatmentSpeed ) /100 ) x base healing speed
Where foodbuff = value of the foods used
Source References
|
Ability HAM Costs
Ability Multipliers
|